Dungeon Crawl Stone Soup version 0.29-a0-477-g62b78b4225 (webtiles) character file. Game seed: 5700439066189193129 119 siradein the Shield-Bearer (level 4, -6/45 HPs) Began as a Troll Fighter on May 25, 2022. Mangled by Edmund ... wielding a +1 flail of protection (9 damage) ... on level 4 of the Dungeon. The game lasted 00:02:46 (2037 turns). siradein the Shield-Bearer (Troll Fighter) Turns: 2037, Time: 00:02:47 Health: -6/45 AC: 4 Str: 26 XL: 4 Next: 73% Magic: 0/3 EV: 9 Int: 7 God: Gold: 151 SH: 7 Dex: 9 Spells: 3/3 levels left rFire . . . SeeInvis . n - +7 dagger of the Poles {elec, rElec Int+3} rCold . . . Faith . b - +0 kite shield rNeg . . . Spirit + a - +0 robe rPois . Reflect . (helmet restricted) rElec + Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... m - amulet of guardian spirit HPRegen 0.95/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 151 gold pieces. Inventory: Hand Weapons n - the +7 dagger of the Poles (weapon) {elec, rElec Int+3} (You found it on level 2 of the Dungeon) It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+3). rElec: It insulates you from electricity. Missiles j - 5 boomerangs of dispersal (quivered) p - 5 large rocks q - 4 poisoned darts Armour a - a +0 robe (worn) b - a +0 kite shield (worn) Jewellery m - an amulet of guardian spirit (around neck) Wands r - a wand of charming (10) Scrolls e - 4 scrolls of identify {unknown} f - a scroll of torment {unknown} h - 3 scrolls of magic mapping {unknown} i - 2 scrolls of vulnerability {unknown} l - 3 scrolls of teleportation {unknown} Potions c - 2 potions of might d - a potion of resistance {unknown} g - 2 potions of magic {unknown} k - 2 potions of haste {unknown} o - a potion of mutation {unknown} s - a potion of curing {unknown} t - a potion of degeneration {unknown} u - 2 potions of heal wounds {unknown} Skills: + Level 3.0 Fighting + Level 3.1 Dodging + Level 3.3 Shields + Level 3.0 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 0% 1d2 97% 3 Ice Form Ice/Tmut 0% N/A 100% 4 Summon Ice Beast Ice/Summ 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Message History Edmund is moderately wounded. Edmund hits you with a +1 flail of protection! x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Edmund says, "I'm quite good with sums, too." Edmund attacks as you move away! Edmund hits you with a +1 flail of protection. * * * LOW HITPOINT WARNING * * * There is an open door here. Edmund attacks as you move away! You block Edmund's attack. There is a stone staircase leading up here. You puncture Edmund! Edmund is heavily wounded. Edmund says, "People will remember me! They'll remember me and die!" You block Edmund's attack. You hit Edmund. Edmund is heavily wounded. Edmund hits you with a +1 flail of protection! * * * LOW HITPOINT WARNING * * * You hit Edmund but do no damage. Edmund is heavily wounded. Edmund hits you but does no damage. You barely miss Edmund. Edmund is heavily wounded. You block Edmund's attack. You closely miss Edmund. Edmund is heavily wounded. Edmund barely misses you. You hit Edmund. Edmund is severely wounded. You block Edmund's attack. Edmund hits you but does no damage. You hit Edmund but do no damage. Edmund is severely wounded. Edmund hits you with a +1 flail of protection! * * * LOW HITPOINT WARNING * * * You hit Edmund but do no damage. Edmund is severely wounded. Edmund hits you with a +1 flail of protection! You die... #####.##### #........... #............ #............ #............ #............ #.......>.... +..@.......>. #...@........ ########'#'#####+ ......†..#.# ##########.# #.# #.# #.# #.. You could see Edmund. Vanquished Creatures Robin (D:2) 3 adders A worm (D:3) A dart slug (D:3) An orc (D:3) 7 ball pythons 5 endoplasms 3 giant cockroaches 12 goblins 7 hobgoblins 4 quokkas 6 bats 3 frilled lizards (D:1) 7 kobolds (D:1) 4 rats 65 creatures vanquished. Vanquished Creatures (others) 3 plants (D:1) 3 creatures vanquished. Grand Total: 68 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | siradein the Troll Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 0/0 103 | D:1 | Reached XP level 2. HP: 29/29 MP: 1/1 311 | D:1 | Reached XP level 3. HP: 36/36 MP: 2/2 911 | D:2 | Identified the +7 dagger of the Poles {elec, rElec Int+3} 994 | D:2 | Found a faded altar of an unknown god. 1133 | D:2 | Noticed Robin 1138 | D:2 | Reached XP level 4. HP: 34/44 MP: 0/3 1145 | D:2 | Killed Robin 2017 | D:4 | Noticed Edmund 2036 | D:4 | HP: 2/45 [Edmund/+1 flail of protection (8)] 2037 | D:4 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_rooms, serial_forest, infiniplex_forest_clump_cross, infiniplex_forest_end_3, infiniplex_forest_lined_room_3, infiniplex_forest_clump_diagonal, infiniplex_forest_clump_curved, chequers_serial_rivers_marsh, corexii_corridor_pit D:2: layout_loops_ring, shapermc_ecumenical_altar_mp_vishouse, kennysheep_generic_room_9, uniq_robin D:3: layout_basic D:4: old_forge, layout_basic, slow_altar_1, mainiacjoe_overflow_concentric_impassable, nicolae_overflow_hidden_temple, minmay_box_of_dots, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Shields | 3 | 3.3 Dodging | 3 | 3.1 Fighting | 3 | 3.0 Unarmed Combat | 3 | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 104 | || 104 Dagger | 19 | 59 || 78 Armor: Robe | 47 | 20 || 67 Dodge: Dodged | 39 | 17 || 56 Block: Kite shield | 38 | 14 || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2058 | 1960 | 98 | 0 | 1466 | 4 | 514.5 | Dungeon | 2058 | 1960 | 98 | 0 | 1466 | 4 | 514.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 855 daAuts D:1: 654 daAuts D:3: 515 daAuts D:4: 33 daAuts