Dungeon Crawl Stone Soup version 0.33-a0-566-gaf1b155deb (webtiles) character file. Game seed: 9501946479546052155 70 sirboomalot the Ducker (level 4, 24/24 HPs) Began as a Felid Monk on Dec 14, 2024. Quit the game on level 3 of the Dungeon. The game lasted 00:05:31 (1606 turns). sirboomalot the Ducker (Felid Monk) Turns: 1606, Time: 00:05:32 Health: 24/24 AC: 1 Str: 7 XL: 4 Next: 4% Magic: 5/5 EV: 19 Int: 13 God: Gold: 103 SH: 0 Dex: 21 Spells: 3/3 levels left Lives: 0 Deaths: 2 rFire . . . - Unarmed rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois + (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ o - ring of poison resistance HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 103 gold pieces. Inventory: Jewellery n - a ring of ice o - a ring of poison resistance (left paw) Scrolls b - 3 scrolls of identify {unknown} c - a scroll of amnesia e - a scroll of noise {unknown} f - a scroll of vulnerability {unknown} i - 2 scrolls of fear {unknown} j - a scroll of teleportation {unknown} k - a scroll of enchant weapon {unknown} l - a scroll of fog {unknown} m - a scroll of brand weapon {unknown} Potions a - a potion of ambrosia d - a potion of invisibility g - a potion of brilliance {unknown} h - a potion of lignification {unknown} Skills: + Level 3.4 Fighting + Level 4.8 Dodging + Level 1.2 Stealth + Level 4.0 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 30% 1 Grave Claw Necr 0% 2d7 43% 2 Vampiric Draining Necr 0% 2d6 67% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History * * * LOW HITPOINT WARNING * * * You barely miss the quokka. The quokka barely misses you. You closely miss the quokka. The quokka closely misses you. You closely miss the quokka. The quokka completely misses you. You miss the quokka. The quokka misses you. You scratch the quokka but do no damage. The quokka misses you. You scratch the quokka. You bite the quokka. The quokka is almost dead. The quokka misses you. Your unstable footing causes you to fumble your attack. The quokka misses you. x2 Your unstable footing causes you to fumble your attack. The quokka splashes around in the water. You scratch the quokka. You kill the quokka! You see here the felid corpse of sirboomalot. 2 rats and a river rat come into view. The rat squeaks loudly. The rat squeaks loudly. The river rat squeaks loudly. You hear a loud squeak. The river rat bites you. * * * LOW HITPOINT WARNING * * * The river rat misses you. You closely miss the river rat. You claw the river rat. The river rat is lightly wounded. The river rat closely misses you. You scratch the river rat. The river rat is moderately wounded. Your unstable footing causes you to fumble your attack. You hear the quick rusting of a drain. The river rat closely misses you. Your unstable footing causes you to fumble your attack. The river rat completely misses you. The river rat bites you! You die... The rat barely misses you. The rat closely misses you. You rejoin the land of the living... Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ........# #. #.#.# .....#### .. #.#.#### ...... # ### #.#.#... ....#. ..# #.#..... #####.# #.# #.#..... .. #.# #.#.#... ###########.###.#.#### #............†..#..... #....@......########## #...........# #...........# #...........# #......####.##### #.....##~~####r~## #.....#~~~~~r†~~~# ####.###~~####r~## #.# ##~# There were no monsters in sight! Vanquished Creatures 3 adders (D:2) 2 ribbon worms 3 ball pythons 4 endoplasms 2 giant cockroaches 2 hobgoblins 6 jackals 2 quokkas 2 bats (D:1) 4 frilled lizards 5 kobolds 3 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sirboomalot the Felid Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 150 | D:1 | Reached XP level 2. HP: 9/16 MP: 3/3 732 | D:2 | Reached XP level 3. HP: 20/20 MP: 4/4 854 | D:2 | Reached skill level 1 in Stealth 1139 | D:2 | You fall into a shaft and drop 2 floors! 1438 | D:3 | Slain by a ribbon worm 1438 | D:3 | Lost a life (0 lives remaining) 1577 | D:3 | Reached XP level 4. HP: 7/24 MP: 5/5 1577 | D:3 | Gained a life (1 life remaining) 1604 | D:3 | Slain by a river rat 1604 | D:3 | Lost a life (0 lives remaining) 1606 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_basic, kennysheep_flooded_box D:2: layout_basic D:3: layout_basic, overflow_temple_1_default, gup_sewer_entry_bubbles, amcnicky_mini_pool_small D:4: layout_loops_ring, minmay_temple_entry_grid, serial_bayou_pond_e, grunt_decor_clamped, kennysheep_opposing_triangles Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 | 1.2 Unarmed Combat | 4 | 4.0 Fighting | | 3.4 Dodging | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 151 | 16 || 167 Punch | 4 | 1 || 5 Bite | 15 | 1 || 16 Use: Scroll | 1 | || 1 Potion | 1 | || 1 Stab: Sleeping | 3 | || 3 Armour: Skin | 35 | 3 || 38 Dodge: Dodged | 96 | 15 || 111 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1611 | 1493 | 118 | 0 | 1050 | 4 | 402.8 | Dungeon | 1611 | 1493 | 118 | 0 | 1050 | 4 | 402.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 773 daAuts D:1: 587 daAuts D:3: 244 daAuts D:4: 5 daAuts