Dungeon Sprint DCSS version 0.30-a0-777-ga9a30cbeda (webtiles) character file. Game seed: 15082560014072967299 6 sircluck the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on Feb 13, 2023. Slain by an orc wizard ... wielding a +0 dagger (3 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:34 (75 turns). sircluck the Conjurer (Octopode Conjurer) Turns: 75, Time: 00:00:35 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 90% Magic: 4/4 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Missiles g - 5 stones Scrolls f - a scroll of blinking Potions a - 3 potions of magic b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: + Level 2.2 Dodging + Level 2.9 Stealth + Level 2.5 Spellcasting + Level 4.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d6 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Things that are here: a rat corpse; a bat corpse Things that are here: a +0 dagger; a kobold corpse There is an open door to the Dungeon here. You start resting. HP restored. You open the door. An orc wizard, a dart slug, an ogre, a worm and a water moccasin come into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep, 100% to hit) The magic dart hits the orc wizard. The orc wizard is lightly wounded. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The dart slug launches a dart at you. The slug dart misses you. The dart slug launches a dart at you. The slug dart misses you. A magic dart appears from out of thin air! The magic dart hits you. There is an open door to the Dungeon here. Things that are here: a +0 dagger; a kobold corpse Things that are here: a rat corpse; a bat corpse There is a staircase leading out of the dungeon here. You miss something. Something hits you. You tentacle-slap something but do no damage. Your squeeze misses something. Something hits you. You miss something. You squeeze something. The dart slug launches a dart at you. The slug dart hits you. * * * LOW HITPOINT WARNING * * * Something hits you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<@{)'.wO..'.Ow.S+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an ogre and a dart slug. Vanquished Creatures A bat (D) A hobgoblin (D) A jackal (D) A kobold (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sircluck the Octopode Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 61 | D | Noticed an orc wizard 61 | D | Noticed an ogre 61 | D | Noticed a water moccasin 75 | D | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Action || total ---------------------------++------- Melee: Unarmed || 16 Tentacles || 6 Constrict || 4 Cast: Magic Dart || 5 Armour: Skin || 1 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 75 | 75 | 0 | 19 | 0 | 1 | 75.0 | Dungeon | 75 | 75 | 0 | 19 | 0 | 1 | 75.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 75 daAuts