Dungeon Sprint DCSS version 0.30-a0-964-gd452b5e7fa (webtiles) character file. Game seed: 17193968903406782326 0 sircluck the Conjurer (level 1, -2/13 HPs) Began as a Human Conjurer on Mar 30, 2023. Slain by an ufetubus (5 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:17 (24 turns). sircluck the Conjurer (Human Conjurer) Turns: 24, Time: 00:00:17 Health: -2/13 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 1/3 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . NoTele + (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Fulminant Prism Conj/Hex 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Welcome, sircluck the Human Conjurer. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door to the Entrance Hall (Safe) here. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line You open the door. An ufetubus comes into view. The ufetubus shouts! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ufetubus Aim: an ufetubus (100% to hit) The magic dart hits the ufetubus but does no damage. The ufetubus misses you. The ufetubus hits you. The ufetubus attacks as you move away! The ufetubus completely misses you. The ufetubus barely misses you. The ufetubus closely misses you. x2 The ufetubus attacks as you move away! The ufetubus closely misses you. The ufetubus hits you. The ufetubus closely misses you. The ufetubus completely misses you. The ufetubus attacks as you move away! The ufetubus hits you. x2 * * * LOW HITPOINT WARNING * * * The ufetubus misses you. The ufetubus hits you. You die... ##########++# # #.............. #......#..#.... ####.##.............. ......'.....5@....... #+#####......#..#.... #............ . ####'#####++## #.......# #.......# #.......# #...<...# #.......# You could see an ufetubus. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sircluck the Human Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 24 | D | Slain by an ufetubus Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_1, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_1, golden_pit, hallway_of_sentries, crystal_vault_2, iron_vault_1, final_vault] Action || total ---------------------------++------- Cast: Magic Dart || 2 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 24 | 16 | 8 | 0 | 0 | 1 | 24.0 | Dungeon | 24 | 16 | 8 | 0 | 0 | 1 | 24.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 24 daAuts