Dungeon Sprint DCSS version 0.30-a0-965-g42e074c17a (webtiles) character file. Game seed: 11396184318708095703 0 sircluck the Stinger (level 1, -3/13 HPs) Began as a Formicid Venom Mage on Mar 31, 2023. Slain by a merfolk siren ... wielding a +0 trident (16 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:01:06 (40 turns). sircluck the Stinger (Formicid Venom Mage) Turns: 40, Time: 00:01:06 Health: -3/13 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 0/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet unavailable) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) @: mesmerised A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls e - a scroll of blinking Potions b - 2 potions of magic c - a potion of curing Skills: + Level 1.7 Dodging + Level 2.4 Stealth + Level 2.1 Spellcasting + Level 1.1 Transmutations + Level 4.0 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 32% 1d4 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Pois/Air 14% N/A 16% 2 Mephitic Cloud Conj/Pois/Air 5% N/A 38% 3 Olgreb's Toxic Radiance Pois 12% N/A 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Your magical contamination has completely faded away. You closely miss the merfolk siren. The merfolk siren is severely wounded. The merfolk siren chants its luring song. You closely miss the merfolk siren. The merfolk siren is severely wounded. The merfolk siren barely misses you. You hit the merfolk siren but do no damage. The merfolk siren is severely wounded. The merfolk siren chants its luring song. You barely miss the merfolk siren. The merfolk siren is severely wounded. The merfolk siren chants its luring song. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - merfolk siren Aim: a merfolk siren, wielding a +0 trident (severely wounded, mesmerising, poisoned, 60% to hit) The sting misses the merfolk siren. The merfolk siren chants its luring song. You closely miss the merfolk siren. The merfolk siren is severely wounded. The merfolk siren chants its luring song. You barely miss the merfolk siren. The merfolk siren is severely wounded. The merfolk siren chants its luring song. You closely miss the merfolk siren. The merfolk siren is almost dead. The merfolk siren chants its luring song. You hit the merfolk siren. The merfolk siren is almost dead. The merfolk siren closely misses you. You hit the merfolk siren but do no damage. The merfolk siren is almost dead. The merfolk siren barely misses you. You barely miss the merfolk siren. The merfolk siren is almost dead. The merfolk siren hits you with a +0 trident! Ouch! That really hurt! You die... { { { {{ { { #+# { { ##.## +.<.+ ##@## { #m# { { ... ..#.. { ##. .## { ## ## You could see a merfolk siren (mesmerising, poisoned). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sircluck the Formicid Venom Mage began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 7 | D | Noticed a merfolk siren 40 | D | Slain by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_6, sprint2_obstacle_4, sprint2_obstacle_5, sprint2_obstacle_2, sprint2_obstacle_1, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Unarmed || 14 Cast: Sting || 7 Use: Potion || 2 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 40 | 40 | 0 | 0 | 0 | 1 | 40.0 | Dungeon | 40 | 40 | 0 | 0 | 0 | 1 | 40.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 40 daAuts