Dungeon Sprint DCSS version 0.31-a0-7-g51783674b7 (webtiles) character file. Game seed: 15807942531788799461 25 sircluck the Trooper (level 3, 0/36 HPs) Began as a Hill Orc Fighter on May 5, 2023. Slain by Sigmund ... wielding a +0 scythe (9 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:20 (29 turns). sircluck the Trooper (Hill Orc Fighter) Turns: 29, Time: 00:00:21 Health: 0/36 AC: 7 Str: 20 XL: 3 Next: 4% Magic: 3/3 EV: 9 Int: 8 God: Gold: 0 SH: 4 Dex: 10 Spells: 2/2 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.08/turn %: no teleportation @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Wands k - a wand of charming (9) Scrolls j - a scroll of blinking Potions d - a potion of might e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: + Level 5.2 Fighting + Level 3.7 Axes + Level 4.7 Armour + Level 4.6 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Sigmund Message History Your Fighting skill gained 2 levels and is now at level 5! Your Axes skill increases to level 3! Your Armour skill increases to level 4! Your Shields skill increases to level 4! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 You're too confused to move! k - a wand of charming (10) Things that are here: a +0 dagger; a +0 leather armour; the goblin corpse of Ijyb You feel less confused. You open the door. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! Aiming: Charm Press: ? - help, Q - select action Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (chance to affect: 49%) The ogre is charmed. You swap places. There is an open door here. You open the door. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund shouts! Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something hits you. Something hits you! You closely miss something. Something hits you. You slash something! You miss something. Something hits you. You closely miss something. Something hits you. You hit something but do no damage. The ogre is no longer charmed. The ogre closely misses you. Something hits you! * * * LOW HITPOINT WARNING * * * The ogre barely misses you. Something hits you! You die... ########## ## #<.#..'@.#..+ #..').#O.{..# #..#####+#### #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sircluck the Hill Orc Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 1 | D | Noticed Ijyb 6 | D | Killed Ijyb 7 | D | Reached skill level 5 in Fighting 7 | D | Reached XP level 2. HP: 25/29 MP: 2/2 7 | D | Reached XP level 3. HP: 32/36 MP: 3/3 12 | D | Noticed an ogre 18 | D | Noticed Sigmund 29 | D | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 5 | 5.2 Axes | 3 | 3.7 Armour | 4 | 4.7 Shields | 4 | 4.6 Action || total ---------------------------++------- Melee: War axe || 8 Evoke: Wand || 1 Armour: Scale mail || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 32 | 32 | 0 | 0 | 1 | 1 | 32.0 | Dungeon | 32 | 32 | 0 | 0 | 1 | 1 | 32.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 32 daAuts