Dungeon Sprint DCSS version 0.31-a0-18-gea43df2a32 (webtiles) character file. Game seed: 7788847670939900592 0 sircluck the Conjurer (level 1, -4/14 HPs) Began as a Demigod Conjurer on May 9, 2023. Slain by a worm (9 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:14 (19 turns). sircluck the Conjurer (Demigod Conjurer) Turns: 19, Time: 00:00:14 Health: -4/14 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 1/5 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no teleportation @: very slightly contaminated A: high MP 1, forlorn, divine attributes a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 1.7 Spellcasting + Level 3.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Dazzling Flash Conj/Hex 16% N/A 24% 3 Fulminant Prism Conj/Hex 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Welcome, sircluck the Demigod Conjurer. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. 2 boulder beetles come into view. Found 243 gold pieces. You close the door. There is a staircase leading out of the dungeon here. You open the door. 2 wyverns come into view. You close the door. There is a staircase leading out of the dungeon here. You open the door. 3 worms come into view. There is a staircase leading out of the dungeon here. The magic dart hits the worm. The worm is moderately wounded. The magic dart hits the worm but does no damage. The worm is moderately wounded. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The magic dart hits the worm. The worm is heavily wounded. The worm bites you! Ouch! That really hurt! You are too injured to fight recklessly! You hit the worm. The worm is heavily wounded. The worm completely misses you. The worm bites you but does no damage. You hit the worm. The worm is heavily wounded. You hit the worm but do no damage. The worm is heavily wounded. The worm barely misses you. The worm bites you. The worm bites you! Ouch! That really hurt! You die... ## ## l# #. # .#l # ##. #+# .## #..B##@##...# #+www'# #.B$##.##.# ##. #+# .# # # You could see 3 worms. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sircluck the Demigod Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 5/5 1 | D | Noticed a boulder beetle 1 | D | Noticed a boulder beetle 5 | D | Noticed a wyvern 5 | D | Noticed a wyvern 19 | D | Slain by a worm Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_5, sprint2_obstacle_2, sprint2_obstacle_1, sprint2_obstacle_6, sprint2_obstacle_4, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 3 Armour: Robe || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 19 | 19 | 0 | 0 | 0 | 1 | 19.0 | Dungeon | 19 | 19 | 0 | 0 | 0 | 1 | 19.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 19 daAuts