Dungeon Sprint DCSS version 0.31-a0-662-g684573625c (webtiles) character file. Game seed: 3370716129188269861 25 sircluck the Grave Robber (level 2, -5/19 HPs) Began as a Mummy Necromancer on Sept 1, 2023. Slain by an ogre ... wielding a +0 giant club (24 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:48 (77 turns). sircluck the Grave Robber (Mummy Necromancer) Turns: 77, Time: 00:00:48 Health: -5/19 AC: 3 Str: 11 XL: 2 Next: 82% Magic: 0/7 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 8/9 levels left rFire x . . (no weapon) rCold + . . (no shield) rNeg + + + d - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no teleportation, faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe d - a +0 leather armour (worn) Wands c - a wand of polymorph (11) Skills: + Level 2.8 Dodging + Level 3.0 Stealth + Level 4.3 Spellcasting + Level 4.9 Necromancy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 100% 1d9 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 25% 2d7 10% 3 Animate Dead Necr 25% N/A 32% 4 Agony Necr 25% N/A 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History There is an open door here. You see here a +0 club. Aiming: Polymorph Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (will become a wyvern, an ice beast, or a scorpion, chance to affect: 49%) The ogre resists with some effort. The ogre closely misses you. Blink to where? Press: ? - help, Q - select action, (/) - cycle Dir - move target, p - ogre As you read the scroll of blinking, it crumbles to dust. Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (chance to affect: 83%) You feel a surge of power! The ogre writhes in agony. Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, chance to affect: 83%) You feel a surge of power! The ogre writhes in agony. Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, chance to affect: 83%) You feel a surge of power! The ogre writhes in agony. Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, chance to affect: 83%) You feel a surge of power! The ogre writhes in agony. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#..'..# #..)..#..+ #..#### +# #..# #O.# #@.# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sircluck the Mummy Necromancer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 4/4 1 | D | Noticed Ijyb 21 | D | Killed Ijyb 22 | D | Reached XP level 2. HP: 12/19 MP: 0/7 66 | D | Noticed an ogre 77 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.8 Stealth | 3 | 3.0 Spellcasting | 4 | 4.3 Necromancy | | 4.9 Action || total ---------------------------++------- Melee: Unarmed || 15 Cast: Necrotise || 11 Evoke: Wand || 1 Use: Scroll || 1 Armour: Robe || 3 Leather armour || 1 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 77 | 77 | 0 | 22 | 1 | 1 | 77.0 | Dungeon | 77 | 77 | 0 | 22 | 1 | 1 | 77.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 77 daAuts