Dungeon Sprint DCSS version 0.31-a0-662-g684573625c (webtiles) character file. Game seed: 3258199889086292726 0 sircluck the Poker (level 1, -2/15 HPs) Began as a Demonspawn Wanderer on Sept 1, 2023. Killed from afar by Ijyb (11 damage) ... with a puff of flame ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:15 (10 turns). sircluck the Poker (Demonspawn Wanderer) Turns: 10, Time: 00:00:15 Health: -2/15 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . a - +2 spear rCold . . . (no shield) rNeg . . . e - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no teleportation @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +2 spear (weapon) c - a +0 dagger Missiles b - 13 poisoned darts (quivered) Armour e - a +0 robe (worn) Scrolls j - a scroll of blinking Potions d - 2 potions of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: + Level 1.0 Fighting + Level 2.6 Polearms + Level 1.0 Throwing + Level 1.0 Armour + Level 2.0 Spellcasting + Level 2.0 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 16% 1d3 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Pois/Air 3% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Message History Casting: Sting (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You open the door. Ijyb the Twisted Goblin comes into view. She is wielding a +0 dagger and carrying a wand of flame. There is an open door here. Unknown command. Casting: Sting (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Reach: a) +2 spear Press: ? - help, Dir - move target, f - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 chain mail and carrying a wand of flame (asleep, about 2% to evade your +2 spear) You reach to attack! The helpless Ijyb fails to defend herself. You hit Ijyb. Ijyb is lightly wounded. You closely miss Ijyb. Ijyb is lightly wounded. Ijyb hits you with a +0 dagger. You hit Ijyb but do no damage. Ijyb is lightly wounded. Ijyb hits you with a +0 dagger. You hit Ijyb but do no damage. Ijyb is lightly wounded. Ijyb misses you. You hit Ijyb but do no damage. Ijyb is lightly wounded. You hit Ijyb but do no damage. Ijyb is lightly wounded. Ijyb hits you but does no damage. You hit Ijyb but do no damage. You punch Ijyb, but do no damage. Ijyb is lightly wounded. Ijyb zaps a wand. The puff of flame hits you. You hit Ijyb. Ijyb is lightly wounded. Ijyb zaps a wand. The puff of flame hits you! Ouch! That really hurt! You die... ####### #<.#..+ #..@g.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sircluck the Demonspawn Wanderer began the quest for the | Orb. 0 | D | sircluck set off with the following items: a +2 spear, 13 | poisoned darts, a +0 dagger, 2 potions of curing, a +0 | robe, a potion of heal wounds, a potion of haste, 2 potions | of magic, a potion of berserk rage, a scroll of blinking; | and the following spell memorised: Sting; and the following | spells available to memorise: Mephitic Cloud. 0 | D | Reached XP level 1. HP: 15/15 MP: 3/3 2 | D | Noticed Ijyb 10 | D | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Spear || 8 Punch || 1 Stab: Sleeping || 1 Armour: Robe || 5 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9 | 9 | 0 | 0 | 0 | 1 | 9.0 | Dungeon | 9 | 9 | 0 | 0 | 0 | 1 | 9.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 9 daAuts