Dungeon Sprint DCSS version 0.31-a0-841-g038b102fc3 (webtiles) character file. Game seed: 7246802139001190894 0 sircluck the Ruffian (level 1, -5/33 HPs) Began as a Troll Berserker on Sept 27, 2023. Was a Follower of Trog. Killed from afar by a white imp (10 damage) ... with a puff of frost ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:04 (26 turns). sircluck the Ruffian (Troll Berserker) Turns: 26, Time: 00:00:05 Health: -5/33 AC: 4 Str: 24 XL: 1 Next: 0% Magic: 0/0 EV: 10 Int: 3 God: Trog [*.....] Gold: 0 SH: 0 Dex: 9 Spells: 0/0 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 animal skin rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth (no ring) HPRegen 1.05/turn (no ring) MPRegen 0.07/turn %: no teleportation @: berserking, lethally poisoned (-5 -> -14), very quick A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: Renounce Religion, Berserk You were in the Dungeon. You worshipped Trog. Trog was aware of your devotion. You visited 1 branch Inventory: Armour a - a +0 animal skin (worn) Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic f - a potion of berserk rage Skills: + Level 2.4 Fighting + Level 2.4 Dodging + Level 3.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Message History There is an open door to the Entrance Hall (Safe) here. You open the huge gate. There is a huge open gate to the Metal Vault (Medium) here. There is a huge open gate to the Metal Vault (Medium) here. You open the large door. A white imp, a water moccasin and a deep elf pyromancer come into view. The white imp shouts, "Take thy face hence, thou rank weevil-witted pimple!" You close the large door. A white imp opens the large door. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The water moccasin bites you. You closely miss the water moccasin. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You miss the water moccasin. Your claw misses the water moccasin. You feel sick. The deep elf pyromancer gestures wildly while chanting. The deep elf pyromancer blinks! The white imp closely misses you. The water moccasin barely misses you. You miss the water moccasin. You feel sick. You claw the water moccasin! The water moccasin is moderately wounded. You feel sick. The water moccasin barely misses you. The white imp completely misses you. You completely miss the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin barely misses you. The deep elf pyromancer gestures at you while chanting. The bolt of fire misses you. The white imp hits you. The white imp freezes you. You miss the water moccasin. Your claw misses the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin misses you. You closely miss the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The white imp gestures at you. The puff of frost hits you! You die... #................+ +................+ #......#..#......# #................# ####'#####''###### #.......##''##### #.......##......# #.......##......# #...<...###.@e.## #.......# ##S5## #.......# ....# #.......# ......# ##########......+ #......# ##....## ##++## You could see a deep elf pyromancer, a water moccasin and a white imp. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sircluck the Troll Berserker began the quest for the Orb. 0 | D | Reached XP level 1. HP: 22/22 MP: 0/0 17 | D | Noticed a water moccasin 17 | D | Noticed a deep elf pyromancer 26 | D | Killed from afar by a white imp Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_2, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_3, golden_pit, hallway_of_sentries, crystal_vault_6, iron_vault_1, final_vault] Action || total ---------------------------++------- Melee: Unarmed || 7 Invoke: Berserk || 1 Armour: Animal skin || 5 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 23 | 23 | 0 | 0 | 17 | 1 | 23.0 | Dungeon | 23 | 23 | 0 | 0 | 17 | 1 | 23.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 23 daAuts