Dungeon Sprint DCSS version 0.31-a0-844-gdc52ec4e09 (webtiles) character file. Game seed: 10245865089747774954 0 sircluck the Ruffian (level 1, -1/33 HPs) Began as a Troll Berserker on Sept 29, 2023. Was a Follower of Trog. Slain by a red devil ... wielding a +0 trident (15 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:06 (23 turns). sircluck the Ruffian (Troll Berserker) Turns: 23, Time: 00:00:07 Health: -1/33 AC: 4 Str: 24 XL: 1 Next: 8% Magic: 0/0 EV: 10 Int: 3 God: Trog [*.....] Gold: 0 SH: 0 Dex: 9 Spells: 0/0 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 animal skin rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth (no ring) HPRegen 1.05/turn (no ring) MPRegen 0.07/turn %: no teleportation @: berserking, spiked, very quick A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: Renounce Religion, Berserk You were in the Dungeon. You worshipped Trog. Trog was aware of your devotion. You visited 1 branch Inventory: Armour a - a +0 animal skin (worn) Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic f - a potion of berserk rage Skills: + Level 2.5 Fighting + Level 2.5 Dodging + Level 3.1 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Message History Welcome, sircluck the Troll Berserker. [Dungeon Sprint] Trog says: Kill them all! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door to the Entrance Hall (Safe) here. As you open the huge gate, it creaks loudly! A rat comes into view. There is a huge open gate to the Metal Vault (Medium) here. There is a huge open gate to the Metal Vault (Medium) here. A red devil comes into view. It is wielding a +0 trident. There is a huge open gate to the Metal Vault (Medium) here. There is a huge open gate to the Metal Vault (Medium) here. There is a huge open gate to the Metal Vault (Medium) here. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel a strong urge to attack something. There is a huge open gate to the Metal Vault (Medium) here. You claw the rat! You kill the rat! Trog accepts your kill. The red devil hits you from afar with a +0 trident! Barbed spikes become lodged in your body. The barbed spikes dig painfully into your body as you move. You see here a rat corpse. You mangle the red devil!! The red devil is severely wounded. The red devil hits you with a +0 trident! You die... #................# #......#..#......# #................+ +................+ #......#..#......# #................# ####'#####''###### #.......##''# #.......##@.# #.......##4.# #...<...##..# #.......##..# #.......##..# #.......##... ##########... #...# You could see a red devil. Vanquished Creatures A rat (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sircluck the Troll Berserker began the quest for the Orb. 0 | D | Reached XP level 1. HP: 22/22 MP: 0/0 14 | D | Noticed a red devil 23 | D | Slain by a red devil Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_3, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_3, golden_pit, hallway_of_sentries, crystal_vault_4, iron_vault_2, final_vault] Action || total ---------------------------++------- Melee: Unarmed || 2 Invoke: Berserk || 1 Armour: Animal skin || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 21 | 21 | 0 | 0 | 11 | 1 | 21.0 | Dungeon | 21 | 21 | 0 | 0 | 11 | 1 | 21.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 21 daAuts