Dungeon Sprint DCSS version 0.31-a0-844-gdc52ec4e09 (webtiles) character file. Game seed: 1163474111104676704 378 sircluck the Grappler (level 6, -11/106 HPs) Began as a Troll Berserker on Sept 29, 2023. Was a Believer of Trog. Mangled by an ice devil (15 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:31 (166 turns). sircluck the Grappler (Troll Berserker) Turns: 166, Time: 00:00:32 Health: -11/106 AC: 4 Str: 28 XL: 6 Next: 45% Magic: 5/5 EV: 11 Int: 3 God: Trog [**....] Gold: 0 SH: 0 Dex: 9 Spells: 5/5 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 animal skin rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth (no ring) HPRegen 1.17/turn (no ring) MPRegen 0.09/turn %: no teleportation @: berserking (expiring), very quick A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: Renounce Religion, Berserk, Trog's Hand You were in the Dungeon. You worshipped Trog. Trog was pleased with you. You visited 1 branch Inventory: Armour a - a +0 animal skin (worn) Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic f - a potion of berserk rage Skills: + Level 7.2 Fighting + Level 7.1 Dodging + Level 8.6 Unarmed Combat You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Message History A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! A merfolk aquamancer comes into view. It is wielding a +2 rapier of draining. You feel a strong urge to attack something. The merfolk hits you with a +0 trident! You claw the merfolk! The merfolk is lightly wounded. The merfolk hits you with a +0 trident. You barely miss the merfolk. Your claw misses the merfolk. The merfolk is lightly wounded. The water elemental hits you! You closely miss the merfolk. The merfolk is lightly wounded. The merfolk barely misses you. The water elemental barely misses you. You barely miss the merfolk. The merfolk is lightly wounded. You claw the merfolk! The merfolk is moderately wounded. The merfolk hits you with a +0 trident. The water elemental closely misses you. You mangle the merfolk!! The merfolk is almost dead. The merfolk hits you with a +0 trident! You barely miss the merfolk. The merfolk is severely wounded. The water elemental hits you. The water elemental engulfs you in water! The ice devil hits you! The ice devil freezes you!! * * * LOW HITPOINT WARNING * * * You closely miss the merfolk. The merfolk is severely wounded. * * * LOW HITPOINT WARNING * * * Your lungs strain for air! The merfolk hits you with a +0 trident!! * * * LOW HITPOINT WARNING * * * You slip free of the water engulfing you. You gasp with relief as air once again reaches your lungs. The ice devil hits you. * * * LOW HITPOINT WARNING * * * The ice devil freezes you! You die... ########++########## ...............##..# .....#..#......##..# ...............''..# ..............('@.m# .....#..#......##4mE..... ...............##........ ##'#####''############### ......##''# ......##..# ......##..# ..<...##..# ......##..# You could see a merfolk aquamancer, a merfolk, an ice devil and a water elemental. Vanquished Creatures A snapping turtle (D) A wyvern (D) A phantom (D) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sircluck the Troll Berserker began the quest for the Orb. 0 | D | Reached XP level 1. HP: 22/22 MP: 0/0 12 | D | Noticed a phantom 37 | D | Killed a phantom 38 | D | Reached skill level 5 in Unarmed Combat 38 | D | Reached XP level 2. HP: 15/33 MP: 1/1 38 | D | Reached XP level 3. HP: 19/40 MP: 2/2 38 | D | Reached XP level 4. HP: 23/49 MP: 3/3 73 | D | Noticed a snapping turtle 73 | D | Noticed a wyvern 79 | D | Killed a wyvern 80 | D | Reached skill level 7 in Unarmed Combat 80 | D | Reached XP level 5. HP: 59/59 MP: 4/4 87 | D | Killed a snapping turtle 87 | D | Reached ** piety under Trog 88 | D | Reached skill level 8 in Unarmed Combat 88 | D | Reached XP level 6. HP: 37/71 MP: 5/5 153 | D | Noticed a merfolk 154 | D | Noticed a water elemental 155 | D | Noticed an ice devil 157 | D | Noticed a merfolk aquamancer 166 | D | HP: 4/106 [ice devil (4)] 166 | D | Mangled by an ice devil Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_3, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_2, golden_pit, hallway_of_sentries, crystal_vault_5, iron_vault_1, final_vault] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 4 6 7 | 7.2 Dodging | 4 6 7 | 7.1 Unarmed Combat | 5 7 8 | 8.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 12 | 16 || 28 Invoke: Berserk | | 2 || 2 Armour: Animal skin | 7 | 14 || 21 Dodge: Dodged | 4 | 4 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 164 | 164 | 0 | 65 | 12 | 1 | 164.0 | Dungeon | 164 | 164 | 0 | 65 | 12 | 1 | 164.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 164 daAuts