Dungeon Sprint DCSS version 0.31-a0-851-g7ff8af7976 (webtiles) character file. Game seed: 12007515757451134474 0 sircluck the Ruffian (level 1, -7/33 HPs) Began as a Troll Berserker on Oct 5, 2023. Was a Follower of Trog. Mangled by a lindwurm (15 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:06 (24 turns). sircluck the Ruffian (Troll Berserker) Turns: 24, Time: 00:00:07 Health: -7/33 AC: 4 Str: 24 XL: 1 Next: 0% Magic: 0/0 EV: 10 Int: 3 God: Trog [*.....] Gold: 0 SH: 0 Dex: 9 Spells: 0/0 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 animal skin rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth (no ring) HPRegen 1.05/turn (no ring) MPRegen 0.07/turn %: no teleportation @: berserking (expiring), lethally poisoned (-7 -> -19), weakened, very quick A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: Renounce Religion, Berserk You were in the Dungeon. You worshipped Trog. Trog was aware of your devotion. You visited 1 branch Inventory: Armour a - a +0 animal skin (worn) Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic f - a potion of berserk rage Skills: + Level 2.4 Fighting + Level 2.4 Dodging + Level 3.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Message History Welcome, sircluck the Troll Berserker. [Dungeon Sprint] Trog says: Kill them all! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. As you open the door, it creaks loudly! There is an open door to the Entrance Hall (Safe) here. As you open the huge gate, it creaks loudly! An orange demon and a lindwurm come into view. The orange demon screeches! You close the huge gate. An orange demon opens the huge gate. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel a strong urge to attack something. The orange demon stings you! The orange demon closely misses you. You barely miss the orange demon. The orange demon stings you. You are lethally poisoned! The orange demon poisons you! The orange demon barely misses you. The lindwurm breathes flames at you. The blast of flame misses you. You scratch the orange demon. The orange demon is lightly wounded. You feel very sick. You claw the orange demon! The orange demon is moderately wounded. You feel very sick. The orange demon stings you but does no damage. The orange demon hits you. * * * LOW HITPOINT WARNING * * * You feel your attacks grow feeble. The lindwurm bites you! You die... ##########++###### #................# #......#..#......# #................+ +................+ #.....k#..#......# #....@4..........# ####'#####''###### #.......##''# #.......##k... #.......##..... #...<...##.....# #.......##...### #.......##..## #.......# You could see an orange demon and a lindwurm (catching breath). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sircluck the Troll Berserker began the quest for the Orb. 0 | D | Reached XP level 1. HP: 22/22 MP: 0/0 11 | D | Noticed an orange demon 11 | D | Noticed a lindwurm 24 | D | Mangled by a lindwurm Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_4, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_3, golden_pit, hallway_of_sentries, crystal_vault_2, iron_vault_1, final_vault] Action || total ---------------------------++------- Melee: Unarmed || 3 Invoke: Berserk || 1 Armour: Animal skin || 5 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 22 | 22 | 0 | 0 | 10 | 1 | 22.0 | Dungeon | 22 | 22 | 0 | 0 | 10 | 1 | 22.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 22 daAuts