Dungeon Sprint DCSS version 0.31-a0-986-g5e6e4ef867 (webtiles) character file. Game seed: 296068125401144005 0 sircluck the Ruffian (level 1, -5/33 HPs) Began as a Troll Berserker on Nov 13, 2023. Was a Follower of Trog. Slain by a merfolk ... wielding a +0 trident (19 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:09 (31 turns). sircluck the Ruffian (Troll Berserker) Turns: 31, Time: 00:00:09 Health: -5/33 AC: 4 Str: 24 XL: 1 Next: 0% Magic: 0/0 EV: 10 Int: 3 God: Trog [*.....] Gold: 0 SH: 0 Dex: 9 Spells: 0/0 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 animal skin rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth (no ring) HPRegen 1.05/turn (no ring) MPRegen 0.07/turn %: no teleportation @: berserking, very quick A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: Renounce Religion, Berserk You were in the Dungeon. You worshipped Trog. Trog was aware of your devotion. You visited 1 branch Inventory: Armour a - a +0 animal skin (worn) Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic f - a potion of berserk rage Skills: + Level 2.4 Fighting + Level 2.4 Dodging + Level 3.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Message History Welcome, sircluck the Troll Berserker. [Dungeon Sprint] Trog says: Kill them all! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door to the Entrance Hall (Safe) here. You open the huge gate. There is a huge open gate leading to the Armoury (Hard) here. A merfolk comes into view. It is wielding a +0 trident. There is a huge open gate here. A guardian mummy comes into view. There is a huge open gate here. There is a huge open gate leading to the Armoury (Hard) here. You close the huge gate. You start waiting. A merfolk opens the gate. It is wielding a +0 trident. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel a strong urge to attack something. The merfolk hits you with a +0 trident!! Ouch! That really hurt! There is a huge open gate leading to the Armoury (Hard), spattered with blood here. You claw the merfolk! The merfolk is moderately wounded. The merfolk hits you with a +0 trident!! Ouch! That really hurt! You die... #########++########## ................##..# ......#..#......##..# ................''..# ................@mM.# ......#..#......##........ ................##........ ###'#####++############### .......# .......# .......# ...<...# .......# You could see a merfolk and a guardian mummy. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sircluck the Troll Berserker began the quest for the Orb. 0 | D | Reached XP level 1. HP: 22/22 MP: 0/0 22 | D | Noticed a merfolk 23 | D | Noticed a guardian mummy 31 | D | Slain by a merfolk Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_7, armoury_3, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_2, golden_pit, hallway_of_sentries, crystal_vault_4, iron_vault_1, final_vault] Action || total ---------------------------++------- Melee: Unarmed || 1 Invoke: Berserk || 1 Armour: Animal skin || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 30 | 30 | 0 | 2 | 0 | 1 | 30.0 | Dungeon | 30 | 30 | 0 | 2 | 0 | 1 | 30.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 30 daAuts