Dungeon Crawl Stone Soup version 0.32-a0-1074-g4fd57f6e19 (webtiles) character file. Game seed: 14240393684631448431 1 sircluck the Chiller (level 1, 0/13 HPs) Began as a Merfolk Ice Elementalist on May 7, 2024. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:08 (89 turns). sircluck the Chiller (Merfolk Ice Elementalist) Turns: 89, Time: 00:00:08 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 3/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of noise {unknown} Potions b - a potion of magic Skills: + Level 2.9 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.3 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 12% 3 Ozocubu's Armour Ice 13% N/A 12% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The quokka barely misses you. You hit the quokka. You kill the quokka! There is a fountain of clear blue water here. HP restored. A quokka comes into view. A goblin comes into view. It is wielding a +0 club. The goblin shouts! The quokka closely misses you. A goblin comes into view. It is wielding a +0 dagger. The quokka closely misses you. You barely miss the quokka. The quokka barely misses you. You hit the goblin. The goblin is moderately wounded. The quokka bites you. The goblin hits you with a +0 club. You hit the goblin but do no damage. The goblin is moderately wounded. The quokka bites you but does no damage. The goblin barely misses you. You hit the goblin. The goblin is heavily wounded. The quokka bites you. The goblin closely misses you. You hit the goblin but do no damage. The goblin is heavily wounded. The quokka bites you. The goblin hits you with a +0 club. The quokka barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The quokka attacks as it pursues you! The quokka misses you. The quokka attacks as it pursues you! The quokka bites you. The quokka attacks as it pursues you! The quokka bites you. You die... #.# #.# ##.## ###...#####. #...⌠....... #.#...#####. .# #.##.##...##.##. #.#####g........ #...@r.g........ #######......... ##........ ##.....## ###### You could see a quokka and 2 goblins. Vanquished Creatures A quokka (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sircluck the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 89 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_rooms, minmay_misc_feat_tower, grunt_decor_junction, minmay_misc_feat_five, chequers_serial_rivers_room_b, serial_bayou_pond_a, chequers_garden Action || total ---------------------------++------- Melee: Unarmed || 14 Armour: Robe || 13 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 89 | 89 | 0 | 0 | 52 | 1 | 89.0 | Dungeon | 89 | 89 | 0 | 0 | 52 | 1 | 89.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 89 daAuts