Dungeon Sprint DCSS version 0.32-a0-1247-g5f74a5512e (webtiles) character file. Game seed: 13715804328559706750 26 sircluck the Ruffian (level 2, 0/32 HPs) Began as a Troll Berserker on May 21, 2024. Was a Believer of Trog. Drowned by a water elemental (6 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:31 (116 turns). sircluck the Ruffian (Troll Berserker) Turns: 116, Time: 00:00:32 Health: 0/32 AC: 6 Str: 24 XL: 2 Next: 89% Magic: 1/1 EV: 9 Int: 3 God: Trog [**....] Gold: 32 SH: 0 Dex: 9 Spells: 1/1 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 animal skin rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 1.05/turn (no ring) MPRegen 0.07/turn %: no teleportation @: engulfed (cannot breathe) A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1, iridescent scales 1, inability to read after injury 1 a: Renounce Religion, Berserk, Trog's Hand You were in the Dungeon. You worshipped Trog. Trog was pleased with you. You visited 1 branch You collected 32 gold pieces. Inventory: Armour a - a +0 animal skin (worn) Scrolls g - a scroll of blinking h - a scroll of amnesia {unknown} j - 2 scrolls of poison {unknown} k - 3 scrolls of identify Potions b - a potion of curing c - 2 potions of heal wounds d - 2 potions of haste e - 2 potions of magic f - a potion of berserk rage l - a potion of brilliance {unknown} m - 2 potions of enlightenment Skills: + Level 3.7 Fighting + Level 3.6 Dodging + Level 4.4 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) You are partially covered in iridescent scales. (AC +2) You occasionally lose the ability to read scrolls when taking damage. Message History k - a scroll of identify; i - 2 bubbling white potions (gained 1) l - a fizzy dark potion i - 3 bubbling white potions (gained 1) j - 2 scrolls labelled TAVOYM YKHLIWEO (gained 1) k - 3 scrolls of identify (gained 2); d - 2 potions of haste (gained 1) m - 2 potions of enlightenment It was a potion of mutation. You feel extremely strange. You feel your magical essence link to the dungeon's wands. You feel less encumbered by your armour. Okay, then. You feel extremely strange. You feel more encumbered by your armour. Your magical essence no longer links to wands of the dungeon. You feel a little pissed off. You feel less energetic. You feel extremely strange. You feel more energetic. You feel a little more calm. You occasionally lose the ability to read scrolls when taking damage. Iridescent scales grow over part of your body. Magic restored. There is an open door here. You enter the shallow water. You open the door. A water elemental comes into view. You scratch the water elemental. The water elemental is lightly damaged. The water elemental hits you! Ouch! That really hurt! The water elemental engulfs you in water! You claw the water elemental! The water elemental is heavily damaged. Your lungs strain for air! The water elemental hits you. You barely miss the water elemental. The water elemental is heavily damaged. * * * LOW HITPOINT WARNING * * * Your lungs strain for air! The water elemental barely misses you. You claw the water elemental! The water elemental is almost destroyed. You die... ▓▓▓▓▓▓▓▓▓▓ ▓▓▓ <.#..'...♣♣♣♣ ♣.# ..#..#......♣ ♣.# #'####....♣♣♣ ..# .....#....~♣♣♣ ♣.# #+#+# .....#...~~..♣ ♣.#...... .....#..~~~~♣♣♣♣@E.⌠.... ####'#..~≈≈~~~...#...### .....#.~~≈~~~....# ⌠.# ...†.#.~≈~~~.....# .# .....#.~~~.......# # '#####...........# ...........†.....# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A human (D) A phantom (D) An endoplasm (D) 3 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sircluck the Troll Berserker began the quest for the Orb. 0 | D | Reached XP level 1. HP: 22/22 MP: 0/0 15 | D | Reached ** piety under Trog 46 | D | Reached skill level 4 in Unarmed Combat 46 | D | Reached XP level 2. HP: 25/31 MP: 1/1 80 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 80 | D | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [potion of mutation] 81 | D | Lost mutation: Your movements are slightly less encumbered | by armour. (ER -2) [potion of mutation] 81 | D | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 81 | D | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 81 | D | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 82 | D | Lost mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 82 | D | Lost mutation: You sometimes lose your temper in combat. | [potion of mutation] 82 | D | Gained mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 82 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 111 | D | Noticed a water elemental 116 | D | Drowned by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.7 Dodging | 3 | 3.6 Unarmed Combat | 4 | 4.4 Action || total ---------------------------++------- Melee: Unarmed || 22 Use: Potion || 3 Armour: Animal skin || 13 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 114 | 114 | 0 | 0 | 73 | 1 | 114.0 | Dungeon | 114 | 114 | 0 | 0 | 73 | 1 | 114.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 114 daAuts