Dungeon Sprint DCSS version 0.33-a0-802-g62b7471ca3 (webtiles) character file. Game seed: 2360496947782891603 105 sircluck the Ruffian (level 4, -6/45 HPs) Began as a Troll Berserker on Jan 30, 2025. Was a Priest of Trog. Mangled by a water elemental (17 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:40 (152 turns). sircluck the Ruffian (Troll Berserker) Turns: 152, Time: 00:00:41 Health: -6/45 AC: 4 Str: 27 XL: 4 Next: 53% Magic: 3/3 EV: 9 Int: 3 God: Trog [***...] Gold: 21 SH: 0 Dex: 9 Spells: 3/3 levels left rFire . . . - Teeth and claws rCold . . . (no offhand) rNeg . . . a - +0 animal skin rPois . (no helmet) rElec . (no cloak) rCorr . (no amulet) SInv . (no ring) Will ..... (no ring) Stlth + HPRegen 1.07/turn MPRegen 0.08/turn %: no teleportation @: engulfed (cannot breathe) A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1, fangs 1, frail 1, inability to read after injury 1, MP-powered wands a: Renounce Religion, Berserk, Trog's Hand You were in the Dungeon. You worshipped Trog. Trog was most pleased with you. You visited 1 branch You collected 21 gold pieces. Inventory: Missiles i - 8 stones (quivered) Armour a - a +0 animal skin (worn) Scrolls g - 3 scrolls of blinking h - 3 scrolls of identify k - a scroll of immolation {unknown} m - a scroll of torment {unknown} Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 3 potions of magic f - a potion of berserk rage l - a potion of brilliance {unknown} Skills: + Level 5.0 Fighting + Level 4.9 Dodging + Level 6.0 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) You have very sharp teeth. You are frail. (-10% HP) You occasionally lose the ability to read scrolls when taking damage. You expend magic power (3 MP) to strengthen your wands. Message History You feel extremely strange. You regain control of your magic. Your hooves expand and flesh out into feet! Your large bone plates disappear. You feel extremely strange. You feel less energetic. You feel less encumbered by your armour. You feel extremely strange. You feel more energetic. You feel more encumbered by your armour. You gain a new grip on the flow of your magic. You feel less in control of your magic. You feel extremely strange. The flow of your magic slips from your grasp. You regain control of your magic. You feel frail. You feel a little pissed off. You feel clumsy. You feel extremely strange. You feel agile. You feel robust. You feel a little more calm. You feel frail. You occasionally lose the ability to read scrolls when taking damage. Your teeth lengthen and sharpen. You feel your magical essence link to the dungeon's wands. Magic restored. There is an open door here. You enter the shallow water. You see here a scorpion corpse. You open the door. A water elemental comes into view. The water elemental closely misses you. The water elemental hits you. The water elemental engulfs you in water! Your lungs strain for air! The water elemental hits you! Your lungs strain for air! The water elemental closely misses you. Your lungs strain for air! The water elemental misses you. * * * LOW HITPOINT WARNING * * * Your lungs strain for air! The water elemental hits you! You die... ▓▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓ <.#..'...♣.♣ ♣.# ..#..#....♣♣♣ ♣.# #'####......♣ ..# ...†.#....~.♣ ♣.# #+#+# .....#...~†♣♣ ♣.#...... .....#..~~~~♣♣♣♣@E.⌠.... ####)#..~≈≈~~~...#...### .....#.~~≈~~~....# ⌠.# .....#.~≈~~~.....# .# .....#.~~~.......# # '#####...........# ..........†......# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental (engulfing you). Vanquished Creatures A scorpion (D) Jessica (D) A human (D) An endoplasm (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sircluck the Troll Berserker began the quest for the Orb. 0 | D | Reached XP level 1. HP: 22/22 MP: 0/0 12 | D | Noticed Jessica 16 | D | Reached ** piety under Trog 21 | D | Killed Jessica 22 | D | Reached skill level 4 in Unarmed Combat 22 | D | Reached XP level 2. HP: 17/32 MP: 1/1 22 | D | Reached XP level 3. HP: 21/39 MP: 2/2 70 | D | Noticed a scorpion 78 | D | Killed a scorpion 78 | D | Reached *** piety under Trog 79 | D | Reached skill level 5 in Fighting 79 | D | Reached skill level 6 in Unarmed Combat 79 | D | Reached XP level 4. HP: 33/50 MP: 3/3 115 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 115 | D | Gained mutation: You have large cloven feet. [potion of | mutation] 115 | D | Gained mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 116 | D | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 116 | D | Lost mutation: You have large cloven feet. [potion of | mutation] 116 | D | Lost mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 117 | D | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 117 | D | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [potion of mutation] 118 | D | Lost mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 118 | D | Lost mutation: Your movements are slightly less encumbered | by armour. (ER -2) [potion of mutation] 118 | D | Gained mutation: Spells you cast cost 1 less MP (to a | minimum of 1). [potion of mutation] 118 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 119 | D | Lost mutation: Spells you cast cost 1 less MP (to a minimum | of 1). [potion of mutation] 119 | D | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 119 | D | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 119 | D | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 119 | D | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 120 | D | Lost mutation: You are clumsy. (Dex -2) [potion of | mutation] 120 | D | Lost mutation: You are frail. (-10% HP) [potion of | mutation] 120 | D | Lost mutation: You sometimes lose your temper in combat. | [potion of mutation] 120 | D | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 120 | D | Gained mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 120 | D | Gained mutation: You have very sharp teeth. [potion of | mutation] 120 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 145 | D | Noticed a water elemental 152 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_kraken, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 3 5 | 5.0 Dodging | 3 4 | 4.9 Unarmed Combat | 4 6 | 6.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 23 | || 23 Use: Potion | | 6 || 6 Armour: Animal skin | 13 | 3 || 16 Dodge: Dodged | 7 | 3 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 156 | 156 | 0 | 2 | 89 | 1 | 156.0 | Dungeon | 156 | 156 | 0 | 2 | 89 | 1 | 156.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 156 daAuts