Dungeon Sprint DCSS version 0.33-a0-813-g6e8ebd26cc (webtiles) character file. Game seed: 18180530630863651182 26 sircluck the Ruffian (level 2, -3/32 HPs) Began as a Troll Berserker on Feb 3, 2025. Was a Believer of Trog. Drowned by a water elemental (6 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:38 (100 turns). sircluck the Ruffian (Troll Berserker) Turns: 100, Time: 00:00:38 Health: -3/32 AC: 4 Str: 24 XL: 2 Next: 89% Magic: 1/1 EV: 9 Int: 1 God: Trog [**....] Gold: 29 SH: 0 Dex: 7 Spells: 1/1 levels left rFire . . . - Claws rCold . . . (no offhand) rNeg . . . a - +0 animal skin rPois . (no helmet) rElec . (no cloak) rCorr . (no amulet) SInv . (no ring) Will ..... (no ring) Stlth + HPRegen 1.05/turn MPRegen 0.07/turn %: no teleportation @: engulfed (cannot breathe) A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1, clumsy 1, dopey 1, high MP 1, persistent drain a: Renounce Religion, Berserk, Trog's Hand You were in the Dungeon. You worshipped Trog. Trog was pleased with you. You visited 1 branch You collected 29 gold pieces. Inventory: Armour a - a +0 animal skin (worn) Scrolls g - a scroll of blinking j - 2 scrolls of immolation {unknown} k - 3 scrolls of identify Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic f - a potion of berserk rage h - a potion of might {unknown} l - 4 potions of enlightenment m - a potion of lignification {unknown} Skills: + Level 3.7 Fighting + Level 3.7 Dodging + Level 4.4 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) You are clumsy. (Dex -2) You are dopey. (Int -2) You have an increased reservoir of magic. (+10% MP) Your health recovers twice as slowly from being drained. Message History You have lost all your intelligence. It will be difficult to act quickly in this state! You feel extremely strange. You feel clumsy. You have recovered your intelligence. Your urge to shout disappears. You feel clumsy. You feel more energetic. There is an open door here. You open the door. A water elemental comes into view. The water elemental closely misses you. There is an open door to the Ecumenical Temple here. You barely miss the water elemental. The water elemental closely misses you. You scratch the water elemental but do no damage. The water elemental closely misses you. You barely miss the water elemental. The water elemental hits you. The water elemental engulfs you in water! You scratch the water elemental. You claw the water elemental. The water elemental is moderately damaged. Your lungs strain for air! The water elemental hits you. You scratch the water elemental but do no damage. The water elemental is moderately damaged. Your lungs strain for air! The water elemental hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You scratch the water elemental. The water elemental is moderately damaged. You die... ▓▓▓▓▓▓▓ ▓▓▓ ..#[..#### ##.# ..#......#####..# .##.......#..#..# #.##.##...#..#..###+#+## #.##.###..##'#..#....... .####.##..###...@.⌠..... ###..##..####...#E..#### .....##†.###....#.⌠.# ##†.##...##.....#...# #..##....#......#+### ..###..##.#.....# ..# #.. ####....# ▓▓▓ ▓▓▓ ▓▓▓▓▓▓ You could see a water elemental (engulfing you). Vanquished Creatures A human (D) A phantom (D) An endoplasm (D) 3 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sircluck the Troll Berserker began the quest for the Orb. 0 | D | Reached XP level 1. HP: 22/22 MP: 0/0 31 | D | Reached ** piety under Trog 51 | D | Reached skill level 4 in Unarmed Combat 51 | D | Reached XP level 2. HP: 21/31 MP: 1/1 85 | D | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [potion of mutation] 85 | D | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 85 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 86 | D | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 86 | D | Lost mutation: You have a somewhat thin skeletal structure. | (Dex +2, Stealth+) [potion of mutation] 86 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 86 | D | Gained mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 86 | D | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 87 | D | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 87 | D | Lost mutation: You are dopey. (Int -2) [potion of mutation] 87 | D | Gained mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 87 | D | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 88 | D | Lost mutation: You are agile. (Dex +4, Str/Int -1) [potion | of mutation] 88 | D | Lost mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 88 | D | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 88 | D | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 93 | D | Noticed a water elemental 100 | D | Drowned by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.7 Dodging | 3 | 3.7 Unarmed Combat | 4 | 4.4 Action || total ---------------------------++------- Melee: Unarmed || 22 Punch || 1 Use: Potion || 4 Armour: Animal skin || 10 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 99 | 99 | 0 | 0 | 37 | 1 | 99.0 | Dungeon | 99 | 99 | 0 | 0 | 37 | 1 | 99.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 99 daAuts