Dungeon Sprint DCSS version 0.33-a0-854-g9c2e5f8391 (webtiles) character file. Game seed: 432914305333185231 104 sircluck the Ruffian (level 4, -1/45 HPs) Began as a Troll Berserker on Feb 11, 2025. Was a Believer of Trog. Drowned by a water elemental (6 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:17 (120 turns). sircluck the Ruffian (Troll Berserker) Turns: 120, Time: 00:01:18 Health: -1/45 AC: 3 Str: 27 XL: 4 Next: 52% Magic: 3/3 EV: 9 Int: 3 God: Trog [**....] Gold: 29 SH: 0 Dex: 9 Spells: 3/3 levels left rFire . . . - Claws rCold + . . (no offhand) rNeg . . . a - +0 animal skin rPois . (no helmet) rElec . (no cloak) rCorr . (no amulet) SInv . (no ring) Will ..... (no ring) Stlth + HPRegen 1.07/turn MPRegen 0.08/turn %: no teleportation @: engulfed (cannot breathe) A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1, cold resistance 1, deformed body, frail 1, time-warped blood 1 a: Renounce Religion, Berserk, Trog's Hand You were in the Dungeon. You worshipped Trog. Trog was pleased with you. You visited 1 branch You collected 29 gold pieces. Inventory: Armour a - a +0 animal skin (worn) Scrolls g - a scroll of blinking i - 2 scrolls of poison {unknown} j - 3 scrolls of identify Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic f - a potion of berserk rage k - 3 potions of enlightenment Skills: + Level 5.0 Fighting + Level 4.9 Dodging + Level 6.0 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Your flesh is cold resistant. (rC+) Armour fits poorly on your strangely shaped body. You are frail. (-10% HP) Your blood hastes a few of your allies when you are sufficiently damaged. Message History You feel extremely strange. Your magical essence no longer links to wands of the dungeon. You feel stupid. x2; You feel frail. You feel resistant to cold. Your body twists and deforms. The flow of your blood desyncs from the flow of time itself. Magic restored. There is an open door here. You open the door. A water elemental comes into view. The water elemental hits you! The water elemental engulfs you in water! There is an open door to the Ecumenical Temple, spattered with blood here. You scratch the water elemental but do no damage. Your lungs strain for air! The water elemental hits you! * * * LOW HITPOINT WARNING * * * Your atemporal blood churns to no real effect. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You scratch the water elemental. You claw the water elemental!! The water elemental is severely damaged. * * * LOW HITPOINT WARNING * * * Your lungs strain for air! The water elemental closely misses you. You claw the water elemental! The water elemental is almost destroyed. You die... ▓▓▓▓▓▓▓ ▓▓▓ ..#...#### ##.# ..#......#####..# .##....)..#..#..# #.##.##...#..#..###+#+## #.##.###..##'#..#....... .####.##..###...@.⌠..... ###..##..####...#E..#### ..†..##..###....#.⌠.# ##..##...##.....#...# #..##....#†.....#+### ..###..##.#.....# [.# #..#####....# ▓▓▓ ▓▓▓▓ ▓▓▓▓▓▓ You could see a water elemental (engulfing you). Vanquished Creatures A scorpion (D) Jessica (D) A human (D) An endoplasm (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sircluck the Troll Berserker began the quest for the Orb. 0 | D | Reached XP level 1. HP: 22/22 MP: 0/0 22 | D | Noticed Jessica 27 | D | Killed Jessica 27 | D | Reached ** piety under Trog 28 | D | Reached skill level 4 in Unarmed Combat 28 | D | Reached XP level 2. HP: 22/32 MP: 1/1 67 | D | Reached XP level 3. HP: 31/39 MP: 2/2 75 | D | Noticed a scorpion 78 | D | Killed a scorpion 79 | D | Reached skill level 5 in Fighting 79 | D | Reached skill level 6 in Unarmed Combat 79 | D | Reached XP level 4. HP: 48/50 MP: 3/3 96 | D | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 96 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 96 | D | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 96 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 97 | D | Lost mutation: You have a pair of small horns on your head. | [potion of mutation] 97 | D | Lost mutation: You are dopey. (Int -2) [potion of mutation] 97 | D | Lost mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 98 | D | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 98 | D | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 98 | D | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 99 | D | Lost mutation: You have a pair of small horns on your head. | [potion of mutation] 99 | D | Lost mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 99 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 99 | D | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 99 | D | Gained mutation: Your mind is very acute. (Int +8, Str/Dex | -2) [potion of mutation] 100 | D | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 100 | D | Lost mutation: Your mind is very acute. (Int +8, Str/Dex | -2) [potion of mutation] 100 | D | Lost mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 100 | D | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 100 | D | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 100 | D | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 100 | D | Gained mutation: Your blood hastes a few of your allies | when you are sufficiently damaged. [potion of mutation] 116 | D | Noticed a water elemental 120 | D | Drowned by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 3 4 5 | 5.0 Dodging | 3 4 | 4.9 Unarmed Combat | 4 6 | 6.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 14 | 3 || 17 Punch | 1 | 1 || 2 Use: Potion | | 5 || 5 Armour: Animal skin | 8 | 2 || 10 Dodge: Dodged | 4 | 1 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 118 | 118 | 0 | 0 | 69 | 1 | 118.0 | Dungeon | 118 | 118 | 0 | 0 | 69 | 1 | 118.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 118 daAuts