Dungeon Sprint DCSS version 0.31.0-36-g616b6255a0 (webtiles) character file. Game seed: 15247266205189415894 165 sircluck the Cleaver (level 5, -3/53 HPs) Began as a Hill Orc Monk on Mar 7, 2025. Slain by a shadow (10 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:05 (618 turns). sircluck the Cleaver (Hill Orc Monk) Turns: 618, Time: 00:01:05 Health: -3/53 AC: -6 Str: 16 XL: 5 Next: 46% Magic: 5/5 EV: 14 Int: 10 God: Gold: 23 SH: 0 Dex: 13 Spells: 4/4 levels left rFire . . . a - +0 hand axe rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.09/turn %: no teleportation @: corroded, glowing A: strong-willed 1, wild magic 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 23 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Missiles k - 3 stones (quivered) Armour b - a +0 robe (worn) d - an orb of light (worn) Scrolls j - a scroll of blinking m - a scroll of torment {unknown} n - a scroll of identify {unknown} q - a scroll of immolation {unknown} r - a scroll of revelation {unknown} Potions c - a potion of ambrosia e - 2 potions of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic l - 2 potions of mutation o - a potion of degeneration {unknown} p - 2 potions of enlightenment {unknown} Skills: + Level 7.9 Fighting + Level 9.8 Axes + Level 5.3 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are strong-willed. (Will+) Your spells are a little harder to cast, but a little more powerful. Message History You gasp with relief as air once again reaches your lungs. Your Axes skill increases to level 9! Your Dodging skill increases to level 5! You have reached level 5! You feel stronger. Unknown command. There is an open door to the Ecumenical Temple here. You feel a strong urge to attack something. You are no longer berserk. You are exhausted. You feel yourself slow down. There is a fountain of clear blue water here. You feel yourself speed up. You recover from your berserk rage. You open the door. A jelly comes into view. The jelly quivers. A shadow comes into view. There is an open door here. You hit the shadow. The shadow is lightly damaged. The shadow hits you! You barely miss the shadow. The shadow is lightly damaged. The shadow slips into darkness. The shadow flickers and vanishes for a moment. You slash the shadow! The shadow is moderately damaged. You hit the jelly. The acid corrodes you! Your hands burn! You hit the shadow but do no damage. The shadow is moderately damaged. You hit the jelly. The acid corrodes you! Your hands burn! The jelly hits you. You are splashed with acid! The shadow hits you! * * * LOW HITPOINT WARNING * * * You barely miss the shadow. The shadow is moderately damaged. You hit the jelly. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly closely misses you. The shadow hits you! You die... ▓ ▓▓▓ ♣ ♣.# ♣♣ ♣.# .♣ ♣.# ♣♣♣♣♣.###+#+###+## ..♣♣..#..........# ~♣.♣..'.⌠........# ~~~♣♣.#...######@# ~~....#.⌠.# #.WJ# ~.....#...# #...# ......#+### #...# ......# #...+ ......# +...# ▓▓▓▓▓▓▓ ▓▓▓▓▓ You could see a shadow and a jelly. Vanquished Creatures A water elemental (D) A scorpion (D) Jessica (D) A human (D) 2 endoplasms (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sircluck the Hill Orc Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 33 | D | Noticed Jessica 41 | D | Killed Jessica 42 | D | Reached skill level 5 in Fighting 42 | D | Reached skill level 6 in Axes 42 | D | Reached XP level 2. HP: 8/29 MP: 2/2 42 | D | Reached XP level 3. HP: 10/36 MP: 3/3 254 | D | Noticed a scorpion 279 | D | Killed a scorpion 280 | D | Reached skill level 7 in Axes 280 | D | Reached XP level 4. HP: 17/45 MP: 4/4 420 | D | Reached skill level 8 in Axes 445 | D | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 445 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 562 | D | Noticed a water elemental 572 | D | Killed a water elemental 573 | D | Reached skill level 9 in Axes 573 | D | Reached skill level 5 in Dodging 573 | D | Reached XP level 5. HP: 53/53 MP: 5/5 613 | D | Noticed a shadow 618 | D | Slain by a shadow Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 5 6 7 | 7.9 Axes | 6 7 9 | 9.8 Dodging | 3 4 5 | 5.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | 26 | 38 || 64 Use: Potion | | 2 || 2 Armour: Robe | 15 | 20 || 35 Dodge: Dodged | 13 | 12 || 25