Dungeon Sprint DCSS version 0.31.0-36-g616b6255a0 (webtiles) character file. Game seed: 7463321060771540914 37 sircluck the Chopper (level 3, 0/37 HPs) Began as a Hill Orc Monk on Mar 10, 2025. Slain by a water elemental (18 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:41 (212 turns). sircluck the Chopper (Hill Orc Monk) Turns: 212, Time: 00:00:42 Health: 0/37 AC: 4 Str: 15 XL: 3 Next: 39% Magic: 3/3 EV: 13 Int: 10 God: Gold: 28 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . a - +0 hand axe rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.08/turn %: no teleportation @: hasted, glowing, very quick A: antennae 1, iridescent scales 1, screaming 1, evolution 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 28 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Scrolls j - a scroll of blinking k - a scroll of immolation {unknown} l - 2 scrolls of identify n - a scroll of torment {unknown} o - a scroll of enchant armour {unknown} Potions c - a potion of ambrosia e - a potion of curing f - a potion of heal wounds h - 2 potions of magic i - 6 potions of mutation m - a potion of invisibility {unknown} p - a potion of enlightenment {unknown} Skills: + Level 5.8 Fighting + Level 6.4 Axes + Level 3.7 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You are partially covered in iridescent scales. (AC +2) You occasionally shout uncontrollably at your foes. You have hidden genetic potential. Message History Why would you want to do that? Why would you want to do that? You enter the shallow water. Moving in this stuff is going to be slow. You open the door. A water elemental comes into view. Sorry, you're not good enough to have a special ability. You feel yourself speed up. You hit the water elemental but do no damage. The water elemental closely misses you. You hit the water elemental but do no damage. You barely miss the water elemental. The water elemental hits you! You hit the water elemental but do no damage. The water elemental closely misses you. You hit the water elemental. The water elemental is lightly damaged. You hit the water elemental. The water elemental is moderately damaged. The water elemental misses you. You hit the water elemental. The water elemental is heavily damaged. The water elemental barely misses you. You hit the water elemental. The water elemental is heavily damaged. You hit the water elemental but do no damage. The water elemental is heavily damaged. The water elemental hits you. The water elemental engulfs you in water! You hit the water elemental. The water elemental is severely damaged. Your lungs strain for air! The water elemental barely misses you. You hit the water elemental. The water elemental is almost destroyed. Your lungs strain for air! The water engulfing you falls away. You gasp with relief as air once again reaches your lungs. The water elemental attacks as it pursues you! The water elemental hits you!! You die... ▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓ ▓<.#..'...♣♣ ♣.# ▓..#..#....♣ ♣.# ▓#'####....♣♣♣ ♣♣.# ▓.....#....~.♣♣♣..# #+#+# ▓.....#...~~♣.♣.♣.#...... ▓....[#.†~~~~♣.♣@E'.⌠.... ▓####'#..~≈≈~~~♣..#...### ▓.....#.~~≈~~~....# ⌠.# ▓.....#.~≈~~~.....# .# ▓.....#.~~~.......# # ▓'#####...........# ▓.................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A human (D) A wolf (D) 2 endoplasms (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sircluck the Hill Orc Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 51 | D | Noticed a wolf 59 | D | Killed a wolf 60 | D | Reached skill level 5 in Fighting 60 | D | Reached skill level 5 in Axes 60 | D | Reached XP level 2. HP: 11/29 MP: 2/2 64 | D | Reached skill level 6 in Axes 64 | D | Reached XP level 3. HP: 7/37 MP: 3/3 82 | D | Gained mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 82 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 82 | D | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 82 | D | Gained mutation: You have hidden genetic potential. [potion | of mutation] 199 | D | Noticed a water elemental 212 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_kraken, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Fighting | 5 | 5.8 Axes | 5 6 | 6.4 Dodging | 3 | 3.7 Action || total ---------------------------++------- Melee: Hand axe || 25 Use: Potion || 3 Armour: Robe || 12 Dodge: Dodged || 12