Dungeon Sprint DCSS version 0.33-a0-1071-g5af9d733ea (webtiles) character file. Game seed: 4884642585613681388 0 sircluck the Tinkerer (level 1, -5/10 HPs) Began as a Deep Elf Forgewright on Mar 10, 2025. Slain by Ijyb ... wielding a +0 club (7 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:06 (16 turns). sircluck the Tinkerer (Deep Elf Forgewright) Turns: 16, Time: 00:00:07 Health: -5/10 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 6/6 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . a - +0 hammer rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no teleportation @: no status effects A: magic regeneration a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - 3 potions of magic d - a potion of curing e - a potion of heal wounds f - a potion of haste g - a potion of berserk rage Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.3 Forgecraft You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 76% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 38% 2d4 3% 2 Launch Clockwork Bee Frge 19% N/A 8% 3 Forge Blazeheart Golem Fire/Frge 11% N/A 52% 4 Forge Lightning Spire Air/Frge 11% 3d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: Ijyb, wielding a +0 club, wearing a +0 ring mail and carrying a wand of charming (lightly wounded, grapneled, 71% to hit) The kinetic grapnel hits Ijyb. Ijyb is moderately wounded. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 ring mail and carrying a wand of charming (moderately wounded, grapneled, 71% to hit) The kinetic grapnel hits Ijyb but does no damage. Ijyb is moderately wounded. The grapnel guides your strike. You hit Ijyb. Ijyb is heavily wounded. Ijyb barely misses you. You barely miss Ijyb. Ijyb is heavily wounded. Ijyb zaps a wand. You resist with significant effort. You barely miss Ijyb. Ijyb is heavily wounded. Ijyb zaps a wand. You resist with significant effort. Ijyb hits you with a +0 club. You completely miss Ijyb. Ijyb is heavily wounded. Ijyb zaps a wand. You resist with significant effort. You closely miss Ijyb. Ijyb is heavily wounded. Ijyb zaps a wand. Your will is overpowered! You are confused. Ijyb misses you. You bump into the stone wall. Ijyb hits you with a +0 club. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You bump into the rock wall. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You feel less confused. You hit Ijyb but do no damage. Ijyb is heavily wounded. Ijyb hits you with a +0 club! Ouch! That really hurt! You die... Ijyb screams, "Time for next experiment!" ####### #<.#..+ #..'..# #..#### #g.# #@.# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sircluck the Deep Elf Forgewright began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 1 | D | Noticed Ijyb 16 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Mace || 6 Cast: Kinetic Grapnel || 3 Armour: Robe || 4 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 18 | 18 | 0 | 0 | 1 | 1 | 18.0 | Dungeon | 18 | 18 | 0 | 0 | 1 | 1 | 18.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 18 daAuts