Dungeon Sprint DCSS version 0.33-a0-1071-g5af9d733ea (webtiles) character file. Game seed: 7362537946491838408 0 sircluck the Tinkerer (level 1, -2/10 HPs) Began as a Deep Elf Forgewright on Mar 10, 2025. Slain by Ijyb ... wielding a +2 dagger of venom (6 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:04 (8 turns). sircluck the Tinkerer (Deep Elf Forgewright) Turns: 8, Time: 00:00:05 Health: -2/10 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 6/6 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . a - +0 hammer rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no teleportation @: confused, lethally poisoned (-2 -> -19), on berserk cooldown, slowed, very slow A: magic regeneration a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - 3 potions of magic d - a potion of curing e - a potion of heal wounds f - a potion of haste Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.3 Forgecraft You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 76% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 38% 2d4 3% 2 Launch Clockwork Bee Frge 19% N/A 8% 3 Forge Blazeheart Golem Fire/Frge 11% N/A 52% 4 Forge Lightning Spire Air/Frge 11% 3d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Welcome, sircluck the Deep Elf Forgewright. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. Ijyb the Inquisitive comes into view. She is wielding a +2 dagger of venom and carrying a wand of charming. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +2 dagger of venom, wearing a +0 scale mail and carrying a wand of charming (asleep, 100% to hit) The kinetic grapnel hits Ijyb but does no damage. Ijyb shouts! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Ijyb zaps a wand. Your will is overpowered! You are confused. You feel a strong urge to attack something. You bump into the rock wall. Ijyb screams, "Don't stand in way of progress!" Ijyb zaps a wand. You resist with significant effort. You feel your anger nearly subside. There is a staircase leading out of the dungeon here. You are no longer berserk. You are exhausted. You feel yourself slow down. You're too confused to move! Ijyb hits you with a +2 dagger of venom. Ouch! That really hurt! You are lethally poisoned! Ijyb hits you with a +2 dagger of venom. Ouch! That really hurt! You die... Ijyb moans, "Good help so hard to find!" #### ## #<.#..+ #.@g..# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sircluck the Deep Elf Forgewright began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 1 | D | Noticed Ijyb 8 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Cast: Kinetic Grapnel || 1 Use: Potion || 1 Armour: Robe || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6 | 6 | 0 | 0 | 1 | 1 | 6.0 | Dungeon | 6 | 6 | 0 | 0 | 1 | 1 | 6.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 6 daAuts