Dungeon Sprint DCSS version 0.33-a0-1080-g4d4a6e4d5f (webtiles) character file. Game seed: 11074305862322896975 0 sircluck the Caller (level 1, -1/13 HPs) Began as a Merfolk Summoner on Mar 11, 2025. Slain by Ijyb ... wielding a +0 dagger (6 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:07 (16 turns). sircluck the Caller (Merfolk Summoner) Turns: 16, Time: 00:00:07 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no teleportation @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage Skills: + Level 2.6 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 24% N/A 7% 2 Call Canine Familiar Summ 12% N/A 14% 3 Eringya's Surprising Cr Summ 12% N/A 41% 4 Summon Seismosaurus Egg Summ/Erth 7% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Ijyb shouts! Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Unknown command. Unknown command. You closely miss Ijyb. Ijyb hits you with a +0 dagger. Your rat barely misses Ijyb. You hit Ijyb but do no damage. Your rat barely misses Ijyb. Ijyb hits you with a +0 dagger. You hit Ijyb but do no damage. Ijyb misses you. Your rat misses Ijyb. You closely miss Ijyb. Ijyb hits you with a +0 dagger. Your rat bites Ijyb but does no damage. You completely miss Ijyb. Your rat bites Ijyb but does no damage. Ijyb zaps a wand. You resist with significant effort. You hit Ijyb but do no damage. Your rat misses Ijyb. Ijyb hits you with a +0 dagger. You hit Ijyb but do no damage. Your rat bites Ijyb but does no damage. Ijyb zaps a wand. You suddenly lose the ability to move! Ijyb zaps a wand. You shrug off the repeated attempt to disable you. Your rat barely misses Ijyb. Your rat barely misses Ijyb. Ijyb hits you with a +0 dagger. You can act again. Unknown command. Unknown command. You hit Ijyb but do no damage. You punch Ijyb. Ijyb is lightly wounded. Your rat closely misses Ijyb. Ijyb misses you. You hit Ijyb. Ijyb is lightly wounded. Ijyb hits you with a +0 dagger. Your rat bites Ijyb. You hit Ijyb but do no damage. Ijyb is lightly wounded. Your rat completely misses Ijyb. Ijyb closely misses you. You hit Ijyb but do no damage. You punch Ijyb, but do no damage. Ijyb is lightly wounded. Ijyb grins evilly. Ijyb hits you with a +0 dagger. You die... Ijyb moans, "Good help so hard to find!" #### ## #