Dungeon Sprint DCSS version 0.33-a0-1080-g4d4a6e4d5f (webtiles) character file. Game seed: 16578849821979774467 1 sircluck the Grave Robber (level 1, 0/11 HPs) Began as a Poltergeist Necromancer on Mar 11, 2025. Slain by an orc ... wielding a +0 hand axe (6 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:15 (42 turns). sircluck the Grave Robber (Poltergeist Necromancer) Turns: 42, Time: 00:00:16 Health: 0/11 AC: 1 Str: 4 XL: 1 Next: 16% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no teleportation @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 cloak (haunted) Scrolls g - a scroll of blinking Potions c - 3 potions of magic d - a potion of curing e - a potion of heal wounds f - a potion of haste Skills: + Level 2.5 Dodging + Level 3.4 Stealth + Level 2.2 Spellcasting + Level 4.5 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 68% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 34% 2d9 4% 2 Vampiric Draining Necr 17% 2d7 9% 3 Animate Dead Necr 17% N/A 28% 4 Curse of Agony Necr 17% N/A 63% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D 5 runed doors Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The hobgoblin is heavily wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin barely misses you. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (heavily wounded, chance to affect: 65%) A fragment of the hobgoblin's soul is dislodged from its body. The hobgoblin looks weaker. You feel bolstered by spreading misfortune. Your soul wisp touches the hobgoblin. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You barely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. Your soul wisp touches the hobgoblin. The hobgoblin dies! You see here a hobgoblin corpse. There is an open door to the Storerooms (Easy) here. Found a runed door to the Temple (Safe). You feel your existence waver again. You reach down and open the door. An orc comes into view. It is wielding a +0 hand axe. The orc shouts! A quokka comes into view. Your soul wisp touches the orc but does no damage. The quokka moves out of view. You hit the orc but do no damage. Your soul wisp touches the orc but does no damage. The orc hits you with a +0 hand axe. Ouch! That really hurt! The orc hits your soul wisp with a +0 hand axe. You barely miss the orc. Your soul wisp touches the orc. The orc hits you with a +0 hand axe. Ouch! That really hurt! You die... ##########+ #+##.......... +.##......#..# ##########.##.......... #.....@*....'.....†.... #+#####o#####......#..# ..+ #.......... ..# ####'#####+ ### #.......# #.......# #.......# #...<...# #.......# You could see an orc (ally target) and a friendly soul wisp (summoned). Vanquished Creatures (collateral kills) A hobgoblin (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sircluck the Poltergeist Necromancer began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 4 | D | Found a runed door to the Storerooms (Easy). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 34 | D | Found a runed door to the Temple (Safe). 42 | D | Slain by an orc Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_8, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_2, golden_pit, hallway_of_sentries, titanium_vault_2, iron_vault_5, final_vault] Action || total ---------------------------++------- Melee: Dagger || 6 Cast: Soul Splinter || 1 Armour: Skin || 5 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 42 | 42 | 0 | 0 | 0 | 1 | 42.0 | Dungeon | 42 | 42 | 0 | 0 | 0 | 1 | 42.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 42 daAuts