Dungeon Sprint DCSS version 0.33-a0-1080-g4d4a6e4d5f (webtiles) character file. Game seed: 12590754264901114762 5 sircluck the Grave Robber (level 1, -1/11 HPs) Began as a Poltergeist Necromancer on Mar 11, 2025. Slain by an adder (3 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:25 (63 turns). sircluck the Grave Robber (Poltergeist Necromancer) Turns: 63, Time: 00:00:26 Health: -1/11 AC: 2 Str: 4 XL: 1 Next: 66% Magic: 1/4 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . a - +0 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn (no ring) %: no teleportation @: flying, trickster (+1 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 cloak (haunted) Scrolls g - a scroll of blinking Potions c - 3 potions of magic d - a potion of curing e - a potion of heal wounds f - a potion of haste Skills: + Level 2.9 Dodging + Level 4.0 Stealth + Level 2.5 Spellcasting + Level 4.8 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 72% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 36% 2d9 3% 2 Vampiric Draining Necr 18% 2d7 8% 3 Animate Dead Necr 18% N/A 26% 4 Curse of Agony Necr 18% N/A 56% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D 5 runed doors, Dowan, Duvessa Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur (chance to affect: 49%) There's no room for the soul wisp to form! The adder is unaffected. Duvessa says, "Where magic fails, the sword succeeds!" The adder misses you. Duvessa says, "When magic and the sword combine, nothing stands against them." Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur (chance to affect: 49%) The adder resists with significant effort. The adder bites you but does no damage. The adder closely misses you. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. The adder attacks as it pursues you! The adder bites you. The adder attacks as it pursues you! The adder bites you but does no damage. There is an open door here. You hit the adder but do no damage. The adder is moderately wounded. The adder bites you but does no damage. The adder barely misses you. You hit the adder. The adder is heavily wounded. The adder bites you. You hit the adder but do no damage. The adder is heavily wounded. The adder bites you. You hit the adder. The adder is severely wounded. The adder bites you. You hit the adder. The adder is almost dead. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. You die... ###### #+##..... +.##..... ##########.##..... #.........††'..... #@#####+#####..... #S# #..... #e# ####'# #e# #..... #c# #..... #.# #..... #.# #...<. #.# #..... #.# #..... You could see Duvessa (fast), Dowan, a centaur and an adder. Vanquished Creatures 4 jackals (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sircluck the Poltergeist Necromancer began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 4 | D | Found a runed door to the Storerooms (Easy). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 16 | D | Found a runed door to the Temple (Safe). 40 | D | Noticed a centaur 40 | D | Noticed Dowan 40 | D | Noticed Duvessa 63 | D | Slain by an adder Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_8, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_5, golden_pit, hallway_of_sentries, titanium_vault_5, iron_vault_4, final_vault] Skill XL: | 1 | ---------------+----+----- Stealth | 4 | 4.0 Dodging | | 2.9 Spellcasting | | 2.5 Necromancy | | 4.8 Action || total ---------------------------++------- Melee: Dagger || 13 Cast: Soul Splinter || 4 Stab: Sleeping || 4 Armour: Skin || 13 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 63 | 63 | 0 | 0 | 0 | 1 | 63.0 | Dungeon | 63 | 63 | 0 | 0 | 0 | 1 | 63.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 63 daAuts