Dungeon Sprint DCSS version 0.33-a0-1080-g4d4a6e4d5f (webtiles) character file. Game seed: 6477209604190826619 0 sircluck the Vexing (level 1, -1/11 HPs) Began as a Poltergeist Enchanter on Mar 11, 2025. Slain by a gnoll ... wielding a +0 flail (6 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:12 (12 turns). sircluck the Vexing (Poltergeist Enchanter) Turns: 12, Time: 00:00:12 Health: -1/11 AC: 1 Str: 4 XL: 1 Next: 8% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no teleportation @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 cloak (haunted) Scrolls h - a scroll of blinking Potions c - 2 potions of invisibility d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Skills: + Level 1.3 Short Blades + Level 2.3 Dodging + Level 4.5 Stealth + Level 2.1 Spellcasting + Level 4.5 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Welcome, sircluck the Poltergeist Enchanter. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You reach down and open the door. A bat, an endoplasm, a gnoll and 2 rats come into view. Unknown command. Unknown command. The endoplasm quivers. The rat squeaks loudly. The gnoll shouts! The rat squeaks loudly. The rat bites you. There is an open door to the Dungeon here. You hit the rat. You kill the rat! You're too inexperienced to learn that spell! You barely miss the gnoll. You hit the gnoll but do no damage. The gnoll hits you with a +0 flail. You hit the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 flail. Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓ +....rbJg@<▓ ▓▓▓▓▓▓▓▓▓▓▓▓ You could see a gnoll, an endoplasm, a bat and a rat. Vanquished Creatures A rat (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sircluck the Poltergeist Enchanter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 12 | D | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Action || total ---------------------------++------- Melee: Dagger || 5 Armour: Skin || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 11 | 11 | 0 | 0 | 3 | 1 | 11.0 | Dungeon | 11 | 11 | 0 | 0 | 3 | 1 | 11.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 11 daAuts