Dungeon Sprint DCSS version 0.33-a0-1133-gf708817d99 (webtiles) character file. Game seed: 3214990580056709548 98 sircluck the Sneak (level 4, -2/25 (27) HPs) Began as an Octopode Conjurer on Mar 26, 2025. Slain by a wight ... wielding a +1 dire flail (12 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:33 (467 turns). sircluck the Sneak (Octopode Conjurer) Turns: 467, Time: 00:01:34 HP: -2/25 (27) AC: 1 Str: 8 XL: 4 Next: 69% MP: 5/10 EV: 13 Int: 20 God: Gold: 24 SH: 0 Dex: 10 Spells: 10/11 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no teleportation @: lightly drained A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, sense surroundings 1, wild magic 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 24 gold pieces. Inventory: Scrolls f - a scroll of blinking g - 4 scrolls of identify i - a scroll of poison {unknown} k - a scroll of immolation {unknown} Potions a - 3 potions of magic b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of berserk rage h - 3 potions of mutation j - a potion of enlightenment {unknown} l - a potion of moonshine {unknown} Skills: + Level 4.8 Dodging + Level 6.8 Stealth + Level 4.4 Spellcasting + Level 5.9 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 72% 2d7 3% 2 Fulminant Prism Conj/Alch 10% 3d8 43% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Dithmenos Elyvilon Ru Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You passively map a small area around you. Your spells are a little harder to cast, but a little more powerful. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +1 dire flail and wearing a +0 robe (100% to hit) The magic dart hits the wight but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +1 dire flail and wearing a +0 robe (100% to hit) The magic dart hits the wight. The wight is lightly damaged. The wight closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +1 dire flail and wearing a +0 robe (lightly damaged, 100% to hit) The magic dart hits the wight. The wight is moderately damaged. The wight hits you with a +1 dire flail! Ouch! That really hurt! You feel drained. The weeping skull closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +1 dire flail and wearing a +0 robe (moderately damaged, 100% to hit) The magic dart hits the wight. The wight is severely damaged. The wight closely misses you. The weeping skull touches you. You feel drained. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +1 dire flail and wearing a +0 robe (severely damaged, 100% to hit) The magic dart hits the wight but does no damage. The wight is severely damaged. The wight hits you with a +1 dire flail! You die... ▓ ▓▓▓ * ♣♣♣ ♣.##### * #### ..♣ ♣.#___# #__# , ..♣ ♣♣.# ..# #°_ ~♣♣♣♣..###+#+###°## ~.♣♣...#.......°zz#, , ~~.....'.⌠.....○@.# , , ≈~~~♣♣.#...######+# * ~~~....#.⌠.# * ** ~~.....#...#_ ~~ * .......#+###_ *, ,* ~ .......# , , * .......# ▓▓▓▓▓▓▓▓ * * * ~ , You could see a weeping skull and a wight. Vanquished Creatures A water elemental (D) A human (D) A wolf (D) 2 endoplasms (D) 2 rats (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sircluck the Octopode Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 6 | D | Reached skill level 3 in Stealth 111 | D | Noticed a wolf 145 | D | Reached skill level 4 in Stealth 145 | D | Reached XP level 2. HP: 6/17 MP: 1/6 232 | D | Noticed a water elemental 256 | D | Reached skill level 5 in Stealth 256 | D | Reached skill level 5 in Conjurations 256 | D | Reached XP level 3. HP: 7/21 MP: 2/7 282 | D | Gained mutation: You passively map a small area around you. | [potion of mutation] 282 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 345 | D | Killed a water elemental 346 | D | Reached skill level 6 in Stealth 346 | D | Reached XP level 4. HP: 5/27 MP: 2/10 453 | D | Found a glowing silver altar of Zin. 453 | D | Found a glowing golden altar of the Shining One. 453 | D | Found a white marble altar of Elyvilon. 461 | D | Found a basalt altar of Yredelemnul. 461 | D | Found a shadowy altar of Dithmenos. 461 | D | Found a sacrificial altar of Ru. 461 | D | Noticed a weeping skull 467 | D | Slain by a wight Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 4 5 6 | 6.8 Dodging | 3 4 | 4.8 Spellcasting | 3 4 | 4.4 Conjurations | 5 | 5.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 11 | || 11 Constrict | 2 | || 2 Tentacles | 1 | || 1 Cast: Magic Dart | 21 | 5 || 26 Use: Scroll | 1 | || 1 Potion | 1 | || 1 Armour: Skin | 5 | 3 || 8 Dodge: Dodged | 10 | 3 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 467 | 467 | 0 | 114 | 152 | 1 | 467.0 | Dungeon | 467 | 467 | 0 | 114 | 152 | 1 | 467.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 467 daAuts