Dungeon Sprint DCSS version 0.33-a0-1179-g26fe8ce49a (webtiles) character file. Game seed: 2409498484996079065 102 sircluck the Grave Robber (level 4, -10/30 HPs) Began as a Mummy Necromancer on Mar 31, 2025. Mangled by a water elemental (13 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:03:25 (337 turns). sircluck the Grave Robber (Mummy Necromancer) Turns: 337, Time: 00:03:26 Health: -10/30 AC: 2 Str: 11 XL: 4 Next: 50% Magic: 12/12 EV: 12 Int: 16 God: Gold: 36 SH: 0 Dex: 12 Spells: 9/15 levels left rFire x . . a - +0 dagger rCold + . . (no offhand) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.13/turn %: no teleportation, faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were in the Dungeon. You visited 1 branch You collected 36 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) d - a +2 dagger of venom Armour b - a +0 robe (worn) Scrolls c - a scroll of immolation {unknown} e - 2 scrolls of identify {unknown} f - a scroll of poison {unknown} Skills: + Level 4.0 Dodging + Level 4.3 Stealth + Level 6.0 Spellcasting + Level 6.0 Necromancy You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Grave Claw Necr 72% 2d12 1% 2 c - Vampiric Draining Necr 36% 2d8 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 36% N/A 12% 4 Curse of Agony Necr 36% N/A 32% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History 2 potions of mutation; 2 potions of mutation; a fuming puce potion f - a scroll labelled SEATUE TA RIU e - 2 scrolls labelled EPIUHU YNNIUBY (gained 1) Things that are here: a potion of mutation; 2 potions of mutation; 2 potions of enlightenment You now have 36 gold pieces (gained 9). There is an open door here. You open the door. A water elemental is nearby! There is an open door to the Ecumenical Temple here. Casting: Vampiric Draining (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Vampiric Draining (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You hit the water elemental but do no damage. The water elemental barely misses you. You hit the water elemental but do no damage. The water elemental hits you. The water elemental engulfs you in water! You hit the water elemental. The water elemental is lightly damaged. The water elemental barely misses you. You hit the water elemental but do no damage. The water elemental is lightly damaged. The water elemental hits you. You hit the water elemental but do no damage. The water elemental hits you. You hit the water elemental but do no damage. The water elemental barely misses you. You hit the water elemental but do no damage. The water elemental hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You can't drink. The water engulfing you falls away. The water elemental attacks as it pursues you! The water elemental hits you! You die... ▓▓▓▓▓▓▓▓▓ ▓▓▓ ▓<..#...#### ##.# ▓...#......#####..# ▓..##.......#!!#..# ▓##.##.##...#..#..###+#+## ##.##.###[.##'#..#....... ▓#.####.##..###...'.⌠..... ▓.###..##..####.@E#...#### ▓#.....##..###....#.⌠.# ###..##...##.....#...# ##..##....#......#+### #..###.†##.#.....# #).# #..#####....# ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A scorpion (D) Jessica (D) 2 endoplasms (D) 4 creatures vanquished. Vanquished Creatures (collateral kills) A human (D) 1 creature vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sircluck the Mummy Necromancer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 4/4 26 | D | Noticed Jessica 50 | D | Killed Jessica 51 | D | Reached skill level 5 in Necromancy 51 | D | Reached XP level 2. HP: 14/19 MP: 2/7 51 | D | Reached XP level 3. HP: 18/24 MP: 2/8 75 | D | Learned a level 2 spell: Grave Claw 79 | D | Learned a level 3 spell: Vampiric Draining 222 | D | Noticed a scorpion 228 | D | Killed a scorpion 229 | D | Reached XP level 4. HP: 30/30 MP: 3/12 309 | D | Noticed a water elemental 337 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 6 | 6.0 Stealth | 3 4 | 4.3 Dodging | 2 4 | 4.0 Necromancy | 5 6 | 6.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 24 | 7 || 31 Cast: Soul Splinter | 6 | || 6 Vampiric Draining | 4 | || 4 Grave Claw | 1 | || 1 Use: Scroll | 1 | || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 10 | 5 || 15 Dodge: Dodged | 13 | 3 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 337 | 337 | 0 | 73 | 122 | 1 | 337.0 | Dungeon | 337 | 337 | 0 | 73 | 122 | 1 | 337.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 337 daAuts