Dungeon Sprint DCSS version 0.31.0-36-g616b6255a0 (webtiles) character file. Game seed: 15340435253755731070 51 sircluck the Grave Robber (level 3, -4/26 HPs) Began as a Ghoul Necromancer on Apr 1, 2025. Slain by a water elemental (16 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:41 (373 turns). sircluck the Grave Robber (Ghoul Necromancer) Turns: 373, Time: 00:01:41 Health: -4/26 AC: 2 Str: 11 XL: 3 Next: 81% Magic: 7/7 EV: 11 Int: 15 (16) God: Gold: 15 SH: 0 Dex: 6 (9) Spells: 7/8 levels left rFire . . . h - +3 dagger (speed) rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn %: no teleportation @: engulfed, inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were in the Dungeon. You visited 1 branch You collected 15 gold pieces. Inventory: Hand Weapons h - a +3 dagger of speed (weapon) Armour a - a +0 robe (worn) Scrolls g - 2 scrolls of poison {unknown} i - a scroll of torment {unknown} j - 3 scrolls of identify Potions b - 2 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 4 potions of mutation k - a potion of invisibility {unknown} l - a potion of ambrosia {unknown} Skills: + Level 0.2 Fighting + Level 2.3 Dodging + Level 2.7 Stealth + Level 3.2 Spellcasting + Level 7.1 Necromancy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 92% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 23% 2d7 3% 3 Animate Dead Necr 23% N/A 11% 4 Curse of Agony Necr 23% N/A 28% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History There is an open door here. You open the door. A water elemental comes into view. You hit the water elemental. The water elemental is lightly damaged. The water elemental barely misses you. You hit the water elemental but do no damage. The water elemental is lightly damaged. The water elemental hits you! Ouch! That really hurt! Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You barely miss the water elemental. The water elemental is lightly damaged. You hit the water elemental. The water elemental is lightly damaged. The water elemental hits you. The water elemental engulfs you in water! You barely miss the water elemental. The water elemental is lightly damaged. The water elemental closely misses you. You hit the water elemental but do no damage. The water elemental is lightly damaged. You hit the water elemental. The water elemental is lightly damaged. The water elemental closely misses you. You hit the water elemental. The water elemental is moderately damaged. The water elemental hits you. You hit the water elemental. The water elemental is moderately damaged. You closely miss the water elemental. The water elemental is moderately damaged. The water elemental hits you. You closely miss the water elemental. The water elemental is moderately damaged. The water elemental hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓ ▓▓▓ <..#...#### ##.# ...#......#####..# ..##...[...#..#..# ##.##.##...#..#..# #+#+# ##.##.###..##'#..#...... #.####.##..###..@E.⌠.... .###..##..####...#...### #.....##..###....# ⌠.# ###..##...##.....# .# ##..##....#......# # #..###..##.#.....# #).# #..#####....# ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Jessica (D) A human (D) A phantom (D) 3 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sircluck the Ghoul Necromancer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 104 | D | Noticed Jessica 113 | D | Killed Jessica 114 | D | Reached skill level 6 in Necromancy 114 | D | Reached XP level 2. HP: 9/20 MP: 2/5 114 | D | Reached XP level 3. HP: 11/26 MP: 2/7 307 | D | Reached skill level 7 in Necromancy 361 | D | Noticed a water elemental 373 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.3 Spellcasting | 2 3 | 3.2 Necromancy | 6 7 | 7.1 Fighting | | 0.2 Stealth | | 2.7 Action || total ---------------------------++------- Melee: Dagger || 28 Cast: Necrotise || 17 Use: Potion || 2 Scroll || 1 Armour: Robe || 14 Dodge: Dodged || 7