Dungeon Crawl Stone Soup version 0.34-a0-5-gdfa2712768 (webtiles) character file. Game seed: 10647283980839882684 52 sircluck the Grave Robber (level 3, -4/25 HPs) Began as a Mummy Necromancer on Apr 29, 2025. Slain by a water moccasin (5 damage) ... on level 3 of the Dungeon. The game lasted 00:05:04 (1619 turns). sircluck the Grave Robber (Mummy Necromancer) Turns: 1619, Time: 00:05:05 Health: -4/25 AC: 4 Str: 11 XL: 3 Next: 60% Magic: 23/23 EV: 11 Int: 19 God: Gold: 83 SH: 0 Dex: 12 Spells: 7/8 levels left rFire x . . g - +1 mace of Wisdom {heavy, rN+ rCorr MP+7 Int+3} rCold + . . (no offhand) rNeg + + + b - +0 robe rPois ∞ d - +0 helmet rElec . (no cloak) rCorr + e - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ i - ring of magical power HPRegen 0.24/turn (no ring) MPRegen 0.18/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons a - a +0 dagger g - the +1 mace of Wisdom (weapon) {heavy, rN+ rCorr MP+7 Int+3} (You took it off a goblin on level 2 of the Dungeon) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. MP+7: It affects your magic capacity (+7). Int+3: It affects your intelligence (+3). Missiles c - 24 stones h - 3 poisoned darts Armour b - a +0 robe (worn) d - a +0 helmet (worn) e - a +0 pair of gloves (worn) Jewellery i - a ring of magical power (worn) Scrolls f - a scroll of noise {unknown} j - 2 scrolls of enchant weapon {unknown} k - a scroll of revelation {unknown} l - a scroll of enchant armour {unknown} Skills: + Level 0.7 Fighting + Level 0.3 Short Blades + Level 1.9 Dodging + Level 1.9 Stealth + Level 3.1 Spellcasting + Level 4.6 Necromancy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 60% 2d11 3% 2 Vampiric Draining Necr 30% 2d8 7% 3 Animate Dead Necr 30% N/A 22% 4 Curse of Agony Necr 30% N/A 52% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Trog Shops: D:2 = Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History The water moccasin misses you. Your soul wisp barely misses the water moccasin. The water moccasin bites you but does no damage. You miss the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. Your soul wisp misses the water moccasin. The water moccasin bites you. Your soul wisp touches the water moccasin. The water moccasin bites you. You hit the water moccasin. The water moccasin is severely wounded. The water moccasin bites you. Your soul wisp barely misses the water moccasin. The water moccasin bites you. Your soul wisp completely misses the water moccasin. The water moccasin bites you but does no damage. You closely miss the water moccasin. The water moccasin is severely wounded. The water moccasin barely misses you. Your soul wisp barely misses the water moccasin. The water moccasin misses you. Your soul wisp closely misses the water moccasin. You hit the water moccasin but do no damage. The water moccasin is severely wounded. Your soul wisp returns to where it belongs. The water moccasin is no longer weakened. The water moccasin closely misses you. x2; The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You barely miss the water moccasin. The water moccasin is severely wounded. The water moccasin closely misses you. The water moccasin barely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You closely miss the water moccasin. The water moccasin is severely wounded. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. You die... #.#....$.. ###......?.# #......##..# #......##..# #....).##$.# #......##..# #......##S.# #........@.# #......##.## #......##.# #......##.# ###.......# #...<##### #.........[..# #.##...####.## #.. #...# You could see a water moccasin. Vanquished Creatures 2 dart slugs (D:1) 4 endoplasms A giant cockroach (D:1) 3 hobgoblins (D:2) 2 jackals (D:1) 3 ball pythons (D:1) 5 bats 5 frilled lizards (D:2) A goblin (D:1) 2 kobolds (D:2) 2 rats (D:1) 30 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A dart slug (D:2) 2 jackals (D:1) 3 ball pythons (D:2) 2 endoplasms 2 frilled lizards A goblin (D:2) A kobold (D:2) A rat (D:2) 14 creatures vanquished. Grand Total: 44 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sircluck the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 74 | D:1 | Reached XP level 2. HP: 16/19 MP: 5/5 952 | D:2 | Reached XP level 3. HP: 21/24 MP: 7/7 1040 | D:2 | Identified the +1 mace of Wisdom {heavy, rN+ rCorr MP+7 | Int+3} 1202 | D:2 | Found a bloodstained altar of Trog. 1318 | D:2 | Found Biypter's Jewellery Boutique. 1607 | D:3 | Noticed a water moccasin 1619 | D:3 | HP: 1/25 [water moccasin (4)] 1619 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_basic D:2: layout_rooms, serial_shops, shop, basic_altar, hangedman_decor_points, chequers_serial_rivers_micro_c D:3: layout_basic, mainiacjoe_overflow_small_starburst, grunt_temple_overflow_open, fountainhead, minmay_fractal_squares_5 Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.1 Fighting | | 0.7 Short Blades | | 0.3 Dodging | | 1.9 Stealth | | 1.9 Necromancy | | 4.6 Action || total ---------------------------++------- Melee: Dagger || 109 Mace || 29 Cast: Soul Splinter || 18 Stab: Sleeping || 1 Armour: Robe || 95 Dodge: Dodged || 120 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1648 | 1594 | 54 | 35 | 809 | 3 | 549.3 | Dungeon | 1648 | 1594 | 54 | 35 | 809 | 3 | 549.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 931 daAuts D:2: 686 daAuts D:3: 31 daAuts