Dungeon Sprint DCSS version 0.34-a0-13-g54cce05c65 (webtiles) character file. Game seed: 158262147222264302 1 sircluck the Grave Robber (level 1, 0/10 HPs) Began as a Deep Elf Necromancer on Apr 30, 2025. Slain by a jackal (2 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:11 (32 turns). sircluck the Grave Robber (Deep Elf Necromancer) Turns: 32, Time: 00:00:11 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 16% Magic: 5/6 EV: 12 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no teleportation @: no status effects A: magic regeneration a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - 3 potions of magic d - a potion of curing e - a potion of heal wounds f - a potion of haste g - a potion of berserk rage Skills: + Level 2.7 Dodging + Level 2.8 Stealth + Level 3.3 Spellcasting + Level 5.0 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 88% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 44% 2d10 2% 2 Vampiric Draining Necr 22% 2d7 5% 3 Animate Dead Necr 22% N/A 19% 4 Curse of Agony Necr 22% N/A 45% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D 6 runed doors Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You open the door. A jackal comes into view. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (asleep, chance to affect: 67%) The jackal struggles to resist. The jackal barks! You hear a bark! A jackal comes into view. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (chance to affect: 67%) A fragment of the jackal's soul is dislodged from its body. The jackal looks weaker. The jackal barks! Your soul wisp misses the jackal. You completely miss the jackal. The jackal bites you but does no damage. The jackal bites you. You hit the jackal. The jackal is lightly wounded. The jackal bites you. The jackal misses you. Your soul wisp touches the jackal but does no damage. You hit the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. Your soul wisp completely misses the jackal. You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * Your Necromancy skill increases to level 5! You hit the jackal but do no damage. The jackal bites you. You die... ##########++###### #................# #......#..#......# ####.##h...............+ ......*@...............+ #+#####......#..#......# #................# ####'#####++###### #.......# #.......# #.......# #...<...# #.......# You could see a jackal (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures A jackal (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sircluck the Deep Elf Necromancer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 32 | D | Reached skill level 5 in Necromancy 32 | D | Slain by a jackal Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_4, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_1, golden_pit, hallway_of_sentries, titanium_vault_1, iron_vault_4, final_vault] Skill XL: | 1 | ---------------+----+----- Necromancy | 5 | 5.0 Dodging | | 2.7 Stealth | | 2.8 Spellcasting | | 3.3 Action || total ---------------------------++------- Melee: Dagger || 5 Cast: Soul Splinter || 2 Armour: Robe || 5 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 32 | 32 | 0 | 0 | 0 | 1 | 32.0 | Dungeon | 32 | 32 | 0 | 0 | 0 | 1 | 32.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 32 daAuts