Dungeon Sprint DCSS version 0.34-a0-26-g3ef93ad0ef (webtiles) character file. Game seed: 2943397838854115578 2 sircluck the Grave Robber (level 1, -2/13 HPs) Began as a Mummy Necromancer on May 1, 2025. Slain by a human (3 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:00 (91 turns). sircluck the Grave Robber (Mummy Necromancer) Turns: 91, Time: 00:01:00 Health: -2/13 AC: 2 Str: 11 XL: 1 Next: 33% Magic: 3/4 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 5/6 levels left rFire x . . a - +0 dagger rCold + . . (no offhand) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no teleportation, faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles d - 3 atropa-tipped darts Armour b - a +0 robe (worn) Scrolls c - a scroll of blinking Skills: + Level 1.9 Dodging + Level 2.0 Stealth + Level 3.2 Spellcasting + Level 4.2 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 84% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 42% 2d10 5% 2 Vampiric Draining Necr 21% 2d7 11% 3 Animate Dead Necr 21% N/A 36% 4 Curse of Agony Necr 21% N/A 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D 1 runed door Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History You swap places. Your soul wisp touches the human but does no damage. Your soul wisp disappears in a puff of smoke! Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a human (black smoke, chance to affect: 50%) You feel a surge of power! A fragment of the human's soul is dislodged from its body. The human looks weaker. The human hits you. Your soul wisp touches the human. You barely miss the human. The human is lightly wounded. The human closely misses you. Your soul wisp touches the human. You miss the human. The human is lightly wounded. The human barely misses you. The crimson imp blinks! Your soul wisp closely misses the human. You hit the human but do no damage. The human is lightly wounded. The human hits you. Your soul wisp barely misses the human. You completely miss the human. The human is lightly wounded. The human hits you. Your soul wisp barely misses the human. You barely miss the human. The human is lightly wounded. The human closely misses you. Your soul wisp touches the human. The crimson imp blinks! You hit the human but do no damage. The human is moderately wounded. The human hits you. Your soul wisp touches the human. You completely miss the human. The human is heavily wounded. The human hits you. * * * LOW HITPOINT WARNING * * * Your soul wisp barely misses the human. You hit the human. The human is heavily wounded. The human hits you. You die... ▓..##.......# .# ▓##.##.##...# .# ##.##.###..# 5.# ▓#.####.##..# ...+ ▓.###..##..## #...# ▓#.....##..# #....# ###..##...##.....# ##..##....#p*....# #..###..##@#.....# #..# #..#####....# ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓ You could see a human (weak, ally target, soul-splintered), a crimson imp and a friendly soul wisp (summoned). Vanquished Creatures 3 rats (D) 3 creatures vanquished. Vanquished Creatures (collateral kills) A rat (D) 1 creature vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sircluck the Mummy Necromancer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 4/4 80 | D | Noticed a crimson imp 91 | D | Slain by a human Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_archi, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.2 Stealth | 2 | 2.0 Dodging | | 1.9 Necromancy | | 4.2 Action || total ---------------------------++------- Melee: Dagger || 17 Cast: Soul Splinter || 2 Armour: Robe || 12 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 91 | 91 | 0 | 0 | 44 | 1 | 91.0 | Dungeon | 91 | 91 | 0 | 0 | 44 | 1 | 91.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 91 daAuts