Dungeon Sprint DCSS version 0.32-a0-791-gfc315c9ecd (webtiles) character file. Game seed: 17188349072794016759 1384 sirdedalot the Marksant (level 8, -8/58 HPs) Began as a Formicid Hunter on Mar 20, 2024. Was the Champion of the Shining One. Mangled by a merfolk ... wielding a +0 trident (10 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:03:26 (388 turns). sirdedalot the Marksant (Formicid Hunter) Turns: 388, Time: 00:03:27 Health: -8/58 AC: 25 Str: 23 XL: 8 Next: 99% Magic: 8/8 EV: 0 Int: 10 God: the Shining One [******] Gold: 0 SH: 33 Dex: 23 Spells: 7/7 levels left rFire . . . E - +8 storm bow {elec, penet} rCold . . . B - +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} rNeg + + + A - +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rPois . (helmet unavailable) rElec + (no cloak) rCorr + (no gloves) SInv + (no boots) Will ++... I - amulet of reflection Stlth G - +6 ring of dexterity HPRegen 0.29/turn q - +6 ring of strength MPRegen 0.11/turn %: no spellcasting, reflection @: glowing, studying Shields A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Renounce Religion, Divine Shield, Cleansing Flame, Summon Divine Warrior, Brand Weapon With Holy Wrath You were in the Dungeon. You worshipped the Shining One. The Shining One was exalted by your worship. You visited 1 branch Inventory: Hand Weapons a - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. b - the +11 plutonium sword {^Contam Stlth-} (You found it in the Dungeon) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. z - a +0 shortbow C - the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (You found it in the Dungeon) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. E - the +8 storm bow (weapon) {elec, penet} (You found it in the Dungeon) Armour c - a +0 leather armour j - +5 gold dragon scales A - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. B - the +18 shield of the Gong (worn) {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Jewellery l - a ring of flight m - a +6 ring of dexterity n - a +6 ring of dexterity o - a +6 ring of intelligence p - a +6 ring of intelligence q - a +6 ring of strength (right hand) r - a +6 ring of strength G - a +6 ring of dexterity (left hand) H - a +6 ring of intelligence I - an amulet of reflection (around neck) Wands s - a wand of mindburst (7) t - a wand of iceblast (7) u - a wand of quicksilver (7) F - a wand of digging (4) Scrolls v - 4 scrolls of amnesia w - 7 scrolls of fog x - 5 scrolls of identify y - 2 scrolls of fear D - a scroll of butterflies Potions d - 10 potions of curing e - 10 potions of heal wounds f - 7 potions of magic g - 2 potions of brilliance h - 2 potions of invisibility i - 4 potions of resistance k - 5 potions of might Skills: - Level 3.4 Fighting + Level 18.3 Ranged Weapons - Level 1.1 Armour - Level 2.7 Dodging - Level 2.0 Stealth - Level 2.1 Shields You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 100% 1 Vampiric Draining Necr 0% 2d6 100% 3 Animate Dead Necr 0% N/A 100% 4 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You block the merfolk's attack. PANG! You block the merfolk's attack. GONNNNG! You block the merfolk's attack. PANG! The merfolk hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * The merfolk hits you but does no damage. Fire: E) +8 storm bow {elec, penet} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a +0 trident (moderately wounded, haloed, 82% to hit) You shoot an arrow. The arrow pierces through the merfolk!! Lightning courses through the merfolk!! You kill the merfolk! You block the merfolk's attack. BOUMMMMG! You block the merfolk's attack. PANG! Your Ranged Weapons skill increases to level 18! Unknown command. Fire: E) +8 storm bow {elec, penet} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - merfolk Aim: a merfolk, wielding a +0 trident (haloed, 82% to hit) You shoot an arrow. The arrow pierces through the merfolk! The merfolk is lightly wounded. You block the merfolk's attack. GONNNNG! You block the merfolk's attack. PTOANNNG! You block the merfolk's attack. PANG! The merfolk hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * Fire: E) +8 storm bow {elec, penet} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a +0 trident (lightly wounded, haloed, 82% to hit) You shoot an arrow. The arrow barely misses the merfolk. The merfolk hits you from afar with a +0 trident! You die... ▓..©..▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓..ß©ß...▓..ß©ß...▓ ▓...)....▓..)))...▓ ▓...)....▓..[./...▓ ▓........▓........▓ ▓........▓.)mm)...▓ { ▓.▓.†..▓.▓.▓....▓.▓ { ▓...©....▓...@....▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ {{{{ {{{ {{{ {{{ You could see 2 merfolk. Vanquished Creatures 3 merfolk (D) 3 jumping spiders (D) 2 weeping skulls (D) A scorpion (D) A quasit (D) A mummy (D) A shadow imp (D) 2 white imps (D) An adder zombie (D) A quokka zombie (D) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sirdedalot the Formicid Hunter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a transporter. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a burning altar of Makhleb. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found an opulent altar of Gozag. 62 | D | Reached skill level 8 in Ranged Weapons 62 | D | Reached XP level 2. HP: 22/22 MP: 2/2 111 | D | Became a worshipper of the Shining One 124 | D | Entered arena 2. 124 | D | Noticed a weeping skull 124 | D | Noticed a weeping skull 124 | D | Reached * piety under the Shining One 124 | D | Found a transporter. 127 | D | Killed a weeping skull 128 | D | Reached skill level 10 in Ranged Weapons 128 | D | Reached XP level 3. HP: 28/28 MP: 3/3 128 | D | Reached XP level 4. HP: 34/34 MP: 4/4 130 | D | Killed a weeping skull 131 | D | Reached skill level 11 in Ranged Weapons 131 | D | Reached skill level 1 in Armour 131 | D | Reached XP level 5. HP: 41/41 MP: 5/5 239 | D | Entered arena 3. 239 | D | Reached ** piety under the Shining One 239 | D | Found a transporter. 243 | D | Reached *** piety under the Shining One 262 | D | Entered arena 4. 262 | D | Reached **** piety under the Shining One 262 | D | Reached ***** piety under the Shining One 262 | D | Found a transporter. 264 | D | Reached skill level 12 in Ranged Weapons 264 | D | Reached XP level 6. HP: 47/47 MP: 6/6 276 | D | Entered arena 5. 276 | D | Noticed a jumping spider 276 | D | Noticed a jumping spider 276 | D | Noticed a jumping spider 276 | D | Found a transporter. 278 | D | Killed a jumping spider 279 | D | Reached skill level 14 in Ranged Weapons 279 | D | Reached XP level 7. HP: 41/52 MP: 7/7 280 | D | Killed a jumping spider 281 | D | Reached skill level 15 in Ranged Weapons 282 | D | Killed a jumping spider 283 | D | Reached skill level 16 in Ranged Weapons 283 | D | Reached XP level 8. HP: 38/58 MP: 8/8 373 | D | Got the Discursus on the Dead and Damage 375 | D | Entered arena 6. 375 | D | Noticed a merfolk 375 | D | Noticed a merfolk 375 | D | Noticed a merfolk 375 | D | Reached ****** piety under the Shining One 375 | D | Noticed a merfolk 375 | D | Noticed a merfolk 375 | D | Found a transporter. 380 | D | Killed a merfolk 381 | D | Reached skill level 17 in Ranged Weapons 383 | D | Killed a merfolk 386 | D | Killed a merfolk 387 | D | Reached skill level 18 in Ranged Weapons 387 | D | HP: 1/58 [merfolk/+0 trident (14)] 388 | D | Mangled by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Ranged Weapons | 8 10 11 12 14 16 18 | 18.3 Dodging | 2 | 2.7 Fighting | 3 | 3.4 Armour | 1 | 1.1 Stealth | 2 | 2.0 Shields | 2 | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Longbow | 3 | 17 | 17 || 37 Use: Potion | 1 | | || 1 Armour: Plate armour | 1 | 13 | 24 || 38 Block: Kite shield | 3 | 20 | 37 || 60 Reflection | | | 2 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 412 | 373 | 39 | 100 | 80 | 1 | 412.0 | Dungeon | 412 | 373 | 39 | 100 | 80 | 1 | 412.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 412 daAuts