Seeded DCSS version 0.32-a0-841-g4648e6c457 (webtiles) character file. Game seed: 4965291371327698046 (custom seed) 296 sirdedalot the Shooter (level 6, 44/44 HPs) Began as a Coglin Hunter on Mar 27, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:01:26 (1758 turns). sirdedalot the Shooter (Coglin Hunter) Turns: 1758, Time: 00:01:27 Health: 44/44 AC: 6 Str: 11 XL: 6 Next: 34% Magic: 6/6 EV: 11 Int: 9 God: Gold: 2458 SH: 0 Dex: 22 Spells: 5/5 levels left rFire . . . a - +2 sling {Tomás} rCold . . . d - +0 sling {Jinae} rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . j - +2 pair of gloves {Dex+3} SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.27/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 2458 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Tomás} d - a +0 sling (offhand) {Jinae} Missiles m - a throwing net Armour c - a +0 leather armour (worn) j - a +2 pair of gloves of dexterity (worn) Scrolls b - a scroll of butterflies e - a scroll of noise {unknown} f - a scroll of enchant armour {unknown} g - 2 scrolls of poison {unknown} h - 4 scrolls of identify {unknown} i - a scroll of blinking {unknown} k - a scroll of immolation {unknown} n - a scroll of fear {unknown} o - a scroll of summoning {unknown} Potions l - a potion of heal wounds {unknown} Skills: - Level 2.0 Fighting + Level 6.8 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Blazeheart Golem Fire/Summ 0% N/A 99% 4 Orb of Destruction Conj 0% 9d5 100% 7 Spellforged Servitor Conj/Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Sigmund is heavily wounded. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is severely wounded. Sigmund hits you from afar with a +0 scythe! Sigmund is nearby! You shoot a sling bullet. The sling bullet barely misses Sigmund. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is almost dead. Sigmund is nearby! Sigmund is nearby! You shoot a sling bullet. The sling bullet barely misses Sigmund. You shoot a sling bullet. The sling bullet hits Sigmund. You kill Sigmund! Your Ranged Weapons skill increases to level 6! You have reached level 6! Things that are here: a +0 scythe; a +0 robe You see here a +0 scale mail. Things that are here: a +0 scythe; a +0 robe p - 3 scrolls of acquirement You see here a +0 dagger. A ball python comes into view. A ball python is nearby! A ball python is nearby! You shoot a sling bullet. The sling bullet hits the ball python! You kill the ball python! You shoot a sling bullet. No target in view! Found a runed copper amulet. Okay, then. No target in view! Something appears at your feet! Something appears at your feet! Something appears at your feet! You now have 2458 gold pieces (gained 526). Things that are here: the +1 pair of gloves of Anaesthesia {rPois}; a +0 hand cannon of flaming Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.......#.######.########..# ##. ........#.# #.# ##.## ... #.......#.# #.# #⌠.⌠# #. #.......#.# #.# ##.## .. #.......#.# #.# ##.####### #########.# #.# #⌠.⌠#....# # #.# #.# ##.##.##.# # #.# #.# ##.##.##.# #########.# ##@##### #⌠.⌠#.##.# ..........# #......# ##.#####.# ########### #....".# #...)...[. #......# #.#.###### #......# #.#.# ####.....#.#.# .....#.#.# .....#.#.# ##.#.#.#.# There were no monsters in sight! Vanquished Creatures Sigmund (D:2) Jessica (D:2) 4 gnolls 2 adders (D:2) A dart slug (D:1) A ribbon worm (D:2) 2 ball pythons 2 bats (D:1) 4 endoplasms 2 giant cockroaches (D:1) 7 goblins 3 hobgoblins 6 jackals (D:1) 4 kobolds (D:1) 2 quokkas (D:1) A frilled lizard (D:2) 7 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sirdedalot the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 144 | D:1 | Reached skill level 4 in Ranged Weapons 144 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 380 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 987 | D:1 | Identified 3 scrolls of acquirement 987 | D:1 | Acquired 1159 gold pieces 988 | D:1 | Acquired 691 gold pieces 989 | D:1 | Acquired a +2 pair of gloves of dexterity 1151 | D:2 | Reached skill level 5 in Ranged Weapons 1151 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1283 | D:2 | Noticed Jessica 1285 | D:2 | Killed Jessica 1298 | D:2 | Reached XP level 5. HP: 35/38 MP: 5/5 1622 | D:2 | Noticed Sigmund 1629 | D:2 | Killed Sigmund 1630 | D:2 | Reached skill level 6 in Ranged Weapons 1630 | D:2 | Reached XP level 6. HP: 35/44 MP: 6/6 1752 | D:2 | Acquired a +0 hand cannon of flaming 1753 | D:2 | Acquired 526 gold pieces 1754 | D:2 | Acquired the +1 pair of gloves of Anaesthesia {rPois} 1758 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_loops_corners D:2: layout_basic, amcnicky_mini_corridor_feature, minmay_splitting_lines, uniq_sigmund, uniq_jessica Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 4 5 6 | 6.8 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 142 | 56 || 198 Use: Scroll | 3 | 3 || 6 Armour: Leather armour | 15 | 3 || 18 Dodge: Dodged | 10 | || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1778 | 1742 | 36 | 0 | 1529 | 2 | 889.0 | Dungeon | 1778 | 1742 | 36 | 0 | 1529 | 2 | 889.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1049 daAuts D:2: 729 daAuts