Seeded DCSS version 0.32-a0-841-g4648e6c457 (webtiles) character file. Game seed: 4965291371327698046 (custom seed) 4 sirdedalot the Shooter (level 1, -1/16 HPs) Began as a Coglin Hunter on Mar 27, 2024. Slain by a gnoll ... wielding a +0 flail (9 damage) ... on level 1 of the Dungeon. The game lasted 00:00:06 (96 turns). sirdedalot the Shooter (Coglin Hunter) Turns: 96, Time: 00:00:07 Health: -1/16 AC: 3 Str: 11 XL: 1 Next: 60% Magic: 1/1 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . a - +2 sling {Tomás} rCold . . . d - +0 sling {Jinae} rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 sling (weapon) {Tomás} d - a +0 sling (offhand) {Jinae} Armour c - a +0 leather armour (worn) Scrolls b - a scroll of butterflies e - a scroll of poison {unknown} f - 3 scrolls of acquirement {unknown} Skills: - Level 2.0 Fighting + Level 3.8 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The quokka is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the quokka. The quokka bites you. A quokka is nearby! You shoot a sling bullet. The sling bullet hits the quokka. You kill the quokka! You shoot a sling bullet. Key pressed, stopping explore. HP restored. There is a stone staircase leading down here. A gnoll comes into view. It is wielding a +0 flail. A gnoll is nearby! You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll shouts! You shoot a sling bullet. The sling bullet closely misses the gnoll. You hear a bark! x2 A gnoll is nearby! You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. A gnoll is nearby! You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is lightly wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. A gnoll is nearby! You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll hits you with a +0 flail! Ouch! That really hurt! The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... .#.# ..# ..# ..# ###### #.# .##..## #.# ..#...# ###g# ......# #>.@# <....## #.### ....## #.# .#### ###### #.# ## ##....# #.# ##..##.# #.# #...##.###.# ###..........# ###...(###.##### You could see a gnoll. Vanquished Creatures A bat (D:1) A hobgoblin (D:1) A quokka (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sirdedalot the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 96 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_loops_corners Action || total ---------------------------++------- Fire: Sling || 26 Armour: Leather armour || 4 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 98 | 98 | 0 | 0 | 76 | 1 | 98.0 | Dungeon | 98 | 98 | 0 | 0 | 76 | 1 | 98.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 98 daAuts