Seeded DCSS version 0.32-a0-841-g4648e6c457 (webtiles) character file. Game seed: 4965291371327698046 (custom seed) 536 sirdedalot the Skirmisher (level 7, 50/50 HPs) Began as a Coglin Hunter on Mar 27, 2024. Quit the game on level 3 of the Dungeon. The game lasted 00:01:31 (2158 turns). sirdedalot the Skirmisher (Coglin Hunter) Turns: 2158, Time: 00:01:31 Health: 50/50 AC: 3 Str: 12 XL: 7 Next: 25% Magic: 7/7 EV: 11 Int: 8 God: Gold: 3179 SH: 0 Dex: 19 Spells: 6/6 levels left rFire . . . a - +2 sling {Tomás} rCold . . . j - +2 hand cannon (drain) {Jaitapp} rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.28/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: studying 2 skills, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 3179 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Tomás} d - a +0 sling {Jinae} j - a +2 hand cannon of draining (offhand) {Jaitapp} Missiles m - a throwing net Armour c - a +0 leather armour (worn) Scrolls b - a scroll of butterflies e - a scroll of noise {unknown} f - a scroll of enchant armour {unknown} g - 2 scrolls of poison {unknown} h - 5 scrolls of identify {unknown} i - a scroll of blinking {unknown} k - a scroll of immolation {unknown} n - a scroll of fear {unknown} o - 4 scrolls of summoning {unknown} p - a scroll of teleportation {unknown} Potions l - 2 potions of heal wounds {unknown} q - a potion of degeneration {unknown} Skills: - Level 2.0 Fighting + Level 8.7 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Blazeheart Golem Fire/Summ 0% N/A 99% 4 Orb of Destruction Conj 0% 9d5 100% 7 Spellforged Servitor Conj/Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Unknown command. A bat is nearby! You shoot a sling bullet. The sling bullet hits the bat. The bat is moderately wounded. You shoot a slug. The slug hits the bat! You kill the bat! Unknown command. No target in view! You enter the shallow water. Moving in this stuff is going to be slow. A bat comes into view. The bat moves out of view. Unknown command. Unknown command. You shoot a sling bullet. The sling bullet hits the bat. The bat is moderately wounded. You shoot a slug. The slug hits the bat. You kill the bat! Found a spear. Unknown command. Key pressed, stopping explore. No target in view! Unknown command. A bombardier beetle comes into view. You shoot a slug. The slug hits the bombardier beetle! The bombardier beetle is heavily wounded. You shoot a sling bullet. The sling bullet hits the bombardier beetle but does no damage. The bombardier beetle is heavily wounded. Unknown command. A bombardier beetle is nearby! Unknown command. You shoot a sling bullet. The sling bullet hits the bombardier beetle. The bombardier beetle is severely wounded. You shoot a slug. The slug hits the bombardier beetle. You kill the bombardier beetle! No target in view! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #........#≈##~~≈ ###........#≈##~~~ #..........####~.~ #.#........####~≈~ #.#............~~~ ###. #.##########...†~~ .... #.# #.....~ .##########.####☼# #.....~ .'........#..†.°@# #...~.≈ .#####....######## ######....~~ .# #.>..# #.........~† .# #....##### #.......#~~~ .# #....#...# #..#######~~ .# #....#...########.## #≈~~ ## #...............'.# #≈≈≈≈ #...##...########.# #≈≈≈≈≈ #...##...# ##.# ≈≈≈≈≈≈~ There were no monsters in sight! Vanquished Creatures Grinder (D:3) Sigmund (D:2) A bombardier beetle (D:3) Jessica (D:2) 4 gnolls 2 adders (D:2) A dart slug (D:1) A ribbon worm (D:2) 3 ball pythons 4 bats 5 endoplasms 2 giant cockroaches (D:1) 8 goblins 5 hobgoblins 6 jackals (D:1) 6 kobolds 3 quokkas 2 frilled lizards 7 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sirdedalot the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 149 | D:1 | Reached skill level 4 in Ranged Weapons 149 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 377 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 966 | D:1 | Identified 3 scrolls of acquirement 966 | D:1 | Acquired a +2 hand cannon of draining 967 | D:1 | Acquired a manual of Stealth 968 | D:1 | Acquired 925 gold pieces 1130 | D:2 | Reached skill level 5 in Ranged Weapons 1130 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1257 | D:2 | Noticed Jessica 1258 | D:2 | Killed Jessica 1269 | D:2 | Reached XP level 5. HP: 38/38 MP: 5/5 1582 | D:2 | Noticed Sigmund 1586 | D:2 | Killed Sigmund 1587 | D:2 | Reached skill level 6 in Ranged Weapons 1587 | D:2 | Reached XP level 6. HP: 44/44 MP: 6/6 1651 | D:2 | Acquired 1305 gold pieces 1652 | D:2 | Acquired a manual of Ranged Weapons 1653 | D:2 | Acquired 790 gold pieces 2063 | D:3 | Noticed Grinder 2072 | D:3 | Killed Grinder 2073 | D:3 | Reached skill level 8 in Ranged Weapons 2073 | D:3 | Reached XP level 7. HP: 50/50 MP: 7/7 2158 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_loops_corners D:2: layout_basic, amcnicky_mini_corridor_feature, minmay_splitting_lines, uniq_sigmund, uniq_jessica D:3: layout_basic, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_a, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_b, uniq_robin, uniq_ijyb, uniq_grinder, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 4 5 6 8 | 8.7 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 117 | 33 | 7 || 157 Hand cannon | 5 | 33 | 7 || 45 Use: Scroll | 3 | 3 | || 6 Armour: Leather armour | 8 | | || 8 Dodge: Dodged | 7 | 2 | || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2193 | 2143 | 50 | 0 | 1891 | 3 | 731.0 | Dungeon | 2193 | 2143 | 50 | 0 | 1891 | 3 | 731.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1029 daAuts D:2: 890 daAuts D:3: 273 daAuts