Seeded DCSS version 0.32-a0-841-g4648e6c457 (webtiles) character file. Game seed: 4965291371327698046 (custom seed) 297 sirdedalot the Shooter (level 6, 44/44 HPs) Began as a Coglin Hunter on Mar 27, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:01:28 (1880 turns). sirdedalot the Shooter (Coglin Hunter) Turns: 1880, Time: 00:01:28 Health: 44/44 AC: 5 Str: 11 XL: 6 Next: 35% Magic: 6/6 EV: 11 Int: 9 God: Gold: 1725 SH: 0 Dex: 19 Spells: 5/5 levels left rFire . . . a - +2 sling {Tomás} rCold + . . j - +2 hand cannon (drain) {Udom} rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . q - +1 pair of boots of Vuobbyog {rC+ Regen+} Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 1.07/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 1725 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Tomás} d - a +0 sling {Jinae} j - a +2 hand cannon of draining (offhand) {Udom} Missiles m - a throwing net Armour c - a +0 leather armour (worn) q - the +1 pair of boots of Vuobbyog (worn) {rC+ Regen+} (You acquired it on level 2 of the Dungeon) rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Scrolls b - a scroll of butterflies e - a scroll of noise {unknown} f - a scroll of enchant armour {unknown} g - 2 scrolls of poison {unknown} h - 4 scrolls of identify {unknown} i - a scroll of blinking {unknown} k - a scroll of immolation {unknown} n - a scroll of fear {unknown} o - a scroll of summoning {unknown} p - a scroll of acquirement Potions l - a potion of heal wounds {unknown} Skills: - Level 2.0 Fighting + Level 6.8 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Blazeheart Golem Fire/Summ 0% N/A 99% 4 Orb of Destruction Conj 0% 9d5 100% 7 Spellforged Servitor Conj/Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a slug. You shoot a sling bullet. Something hits you! You shoot a slug. You shoot a sling bullet. Something hits you. * * * LOW HITPOINT WARNING * * * Unknown command. You shoot a sling bullet. You shoot a slug. Reactivating autopickup. You feel a bit more experienced. Your Ranged Weapons skill increases to level 6! You have reached level 6! p - 3 scrolls of acquirement No target in view! Things that are here: a +0 scythe; a +0 robe; the human corpse of Sigmund You see here a +0 scale mail. Found a runed copper amulet. A ball python comes into view. The ball python hisses angrily. A ball python is nearby! Okay, then. You shoot a sling bullet. The sling bullet hits the ball python. The ball python is moderately wounded. You shoot a slug. The slug barely misses the ball python. You shoot a slug. The slug closely misses the ball python. You shoot a sling bullet. The sling bullet barely misses the ball python. You shoot a sling bullet. The sling bullet hits the ball python! You kill the ball python! You shoot a slug. No target in view! Something appears at your feet! You see here the +1 pair of boots of Vuobbyog {rC+ Regen+}. q - the +1 pair of boots of Vuobbyog {rC+ Regen+} You start putting on your armour. You continue putting on the +1 pair of boots of Vuobbyog {rC+ Regen+}. x4 You finish putting on the +1 pair of boots of Vuobbyog {rC+ Regen+}. The boots of Vuobbyog throb as they attune themselves to your uninjured body. Something appears at your feet! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###.# #.### #.#⌠.⌠#.##.##.#.#. ....# ......#.##.#####.##.#.#. ##### ....".#.#.......[.#.#.#. ......#.#.#.#######.#.#. ......#.#.#.# #.#†#. #.....#.#.# #.#.#. #.....#.#.# #.#.## #.....#.#.# #..... ###.#@#.#.# #..... #.#.#.#.# #..### .#.#.#.# #..# #######.#.#.#+## #..# #...<.#.#.#....######..# #.....#.#.#............### ###.....#.#................. ..........#................. ###...>.###................. There were no monsters in sight! Vanquished Creatures Sigmund (D:2) Jessica (D:2) 4 gnolls 2 adders (D:2) A dart slug (D:1) A ribbon worm (D:2) 2 ball pythons 2 bats (D:1) 4 endoplasms 2 giant cockroaches (D:1) 7 goblins 3 hobgoblins 6 jackals (D:1) 5 kobolds 2 quokkas (D:1) A frilled lizard (D:2) 7 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sirdedalot the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 150 | D:1 | Reached skill level 4 in Ranged Weapons 150 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 379 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 841 | D:1 | Identified 3 scrolls of acquirement 841 | D:1 | Acquired a +2 hand cannon of draining 842 | D:1 | Acquired 468 gold pieces 843 | D:1 | Acquired 1175 gold pieces 1084 | D:2 | Reached skill level 5 in Ranged Weapons 1090 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1414 | D:2 | Noticed Jessica 1416 | D:2 | Killed Jessica 1417 | D:2 | Reached XP level 5. HP: 33/38 MP: 5/5 1629 | D:2 | Noticed Sigmund 1645 | D:2 | Killed Sigmund 1646 | D:2 | Reached skill level 6 in Ranged Weapons 1646 | D:2 | Reached XP level 6. HP: 9/44 MP: 6/6 1870 | D:2 | Acquired the +1 pair of boots of Vuobbyog {rC+ Regen+} 1879 | D:2 | Acquired 1009 gold pieces 1880 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_loops_corners D:2: layout_basic, amcnicky_mini_corridor_feature, minmay_splitting_lines, uniq_sigmund, uniq_jessica Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 4 5 6 | 6.8 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 157 | 29 || 186 Hand cannon | 7 | 29 || 36 Use: Scroll | 3 | 2 || 5 Armour: Leather armour | 16 | 5 || 21 Dodge: Dodged | 27 | 1 || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1912 | 1876 | 36 | 0 | 1630 | 2 | 956.0 | Dungeon | 1912 | 1876 | 36 | 0 | 1630 | 2 | 956.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1058 daAuts D:2: 854 daAuts