Dungeon Sprint DCSS version 0.32-a0-876-gcfddb08e57 (webtiles) character file. Game seed: 5032273064971569165 0 sirdedalot the Shield-Bearer (level 1, -5/33 HPs) Began as a Troll Fighter on Apr 1, 2024. Slain by an ice devil (21 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:32 (23 turns). sirdedalot the Shield-Bearer (Troll Fighter) Turns: 23, Time: 00:00:33 Health: -5/33 AC: 4 Str: 23 XL: 1 Next: 0% Magic: 0/0 EV: 7 Int: 4 God: Gold: 0 SH: 7 Dex: 9 Spells: 0/0 levels left rFire . . . - Unarmed rCold . . . b - +0 kite shield rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth (no ring) HPRegen 1.05/turn (no ring) MPRegen 0.07/turn %: no teleportation @: mighty, berserking, very quick A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) b - a +0 kite shield (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Skills: + Level 2.4 Fighting - Level 2.4 Dodging + Level 2.6 Shields * Level 2.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Message History Welcome, sirdedalot the Troll Fighter. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. There are no items here. Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. There is a staircase leading out of the dungeon here. You open the door. There is an open door to the Entrance Hall (Safe) here. You open the huge gate. A centaur and an ice devil come into view. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. You block the arrow. Unknown command. You close the huge gate. You feel very mighty all of a sudden. A centaur opens the huge gate. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The centaur shoots an arrow. The arrow hits you. Unknown command. You closely miss the ice devil. The centaur shoots an arrow. The arrow hits you! Unknown command. You closely miss the ice devil. The centaur shoots an arrow. The arrow hits you. The ice devil misses you. Unknown command. You barely miss the ice devil. The centaur shoots an arrow. The arrow misses you. The ice devil hits you. The ice devil freezes you!! Ouch! That really hurt! You die... ##########++###### #................# #......#..#......# #................+ +................+ #......#..#......# #.........@......# ####'#####4'###### #.......##''# #.......##..c #.......##.... #...<...##...## #.......##..## #.......##..# #.......# You could see an ice devil and a centaur. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sirdedalot the Troll Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 22/22 MP: 0/0 17 | D | Noticed a centaur 17 | D | Noticed an ice devil 23 | D | Slain by an ice devil Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_6, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_2, the_vestibule_1, steel_vault_3, golden_pit, hallway_of_sentries, crystal_vault_5, iron_vault_1, final_vault] Action || total ---------------------------++------- Melee: Unarmed || 3 Use: Potion || 2 Armour: Robe || 4 Dodge: Dodged || 2 Block: Kite shield || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 22 | 22 | 0 | 0 | 14 | 1 | 22.0 | Dungeon | 22 | 22 | 0 | 0 | 14 | 1 | 22.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 22 daAuts