Dungeon Sprint DCSS version 0.32-a0-886-g41c5271027 (webtiles) character file. Game seed: 13430897046185478302 0 sirdedalot the Shooter (level 1, -5/16 HPs) Began as a Coglin Hunter on Apr 2, 2024. Slain by a river rat (7 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:08 (15 turns). sirdedalot the Shooter (Coglin Hunter) Turns: 15, Time: 00:00:08 Health: -5/16 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . a - +2 sling {Taribatum} rCold . . . d - +0 sling {Dagmar} rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no teleportation @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +2 sling (weapon) {Taribatum} d - a +0 sling (offhand) {Dagmar} Armour c - a +0 leather armour (worn) Scrolls b - a scroll of butterflies j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: - Level 2.0 Fighting + Level 3.6 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet hits the river rat but does no damage. You shoot a sling bullet. The sling bullet barely misses the river rat. You shoot a sling bullet. The sling bullet hits the river rat. The river rat is lightly wounded. You shoot a sling bullet. The sling bullet hits the river rat but does no damage. The river rat is lightly wounded. You shoot a sling bullet. The sling bullet hits the river rat. The river rat is moderately wounded. The river rat bites you. You shoot a sling bullet. The sling bullet hits the river rat. The river rat is severely wounded. You shoot a sling bullet. The sling bullet closely misses the river rat. The river rat barely misses you. The river rat bites you! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +2 sling {Taribatum} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - river rat Aim: a river rat (severely wounded, 58% to hit) You shoot a sling bullet. The sling bullet hits the river rat but does no damage. The river rat is severely wounded. You shoot a sling bullet. The sling bullet closely misses the river rat. The river rat bites you. * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Taribatum} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - river rat Aim: a river rat (severely wounded, 58% to hit) You shoot a sling bullet. The sling bullet completely misses the river rat. You shoot a sling bullet. The sling bullet hits the river rat. The river rat is almost dead. The river rat bites you! You die... ##########++ #........... #......#..# ####.##.......... ......r@.......... #+#####......#..#. #........... ####'#####+ #.......# #.......# #.......# #...<...# #.......# You could see a river rat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sirdedalot the Coglin Hunter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 15 | D | Slain by a river rat Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_7, armoury_3, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_4, golden_pit, hallway_of_sentries, crystal_vault_1, iron_vault_5, final_vault] Action || total ---------------------------++------- Fire: Sling || 12 Armour: Leather armour || 4 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | Dungeon | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 16 daAuts