Dungeon Crawl Stone Soup version 0.32-a0-898-g7811c86cf0 (webtiles) character file. Game seed: 7715730846364389173 32 sirdedalot the Magician (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Apr 4, 2024. Slain by Terence ... wielding a +0 short sword (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:36 (1397 turns). sirdedalot the Magician (Deep Elf Conjurer) Turns: 1397, Time: 00:00:37 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 10% Magic: 2/11 EV: 11 Int: 24 God: Gold: 24 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . g - +0 sling rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons g - a +0 sling (weapon) Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} d - 3 scrolls of torment {unknown} e - a scroll of enchant weapon {unknown} Potions b - a potion of magic f - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.0 Spellcasting - Level 4.3 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, 98% to hit) The searing ray hits the endoplasm. You kill the endoplasm! The searing ray misses Terence. (Press . to maintain the ray.) The searing ray hits Terence. Terence is moderately wounded. Terence barely misses you. Unknown command. The searing ray hits Terence but does no damage. Terence is moderately wounded. Terence misses you. Unknown command. The searing ray hits Terence! Terence is severely wounded. You finish channelling your searing ray. Terence barely misses you. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 short sword and wearing a +4 scale mail of willpower (severely wounded, 82% to hit) The searing ray hits Terence but does no damage. Terence is severely wounded. (Press . to maintain the ray.) Terence closely misses you. The searing ray hits Terence. Terence is severely wounded. Terence hits you with a +0 short sword. You die... Terence says, "Rest in peace." #.##### #...@@# # ......#.#.# ..... +<..# .... #........ ... +.###.#.. .. #.# + . #.# #.. #.. You could see Terence. Vanquished Creatures 2 endoplasms 3 giant cockroaches (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) 4 jackals (D:1) A quokka (D:1) 3 ball pythons (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 5 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sirdedalot the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 433 | D:1 | Reached skill level 4 in Spellcasting 433 | D:1 | Reached XP level 2. HP: 15/15 MP: 7/9 850 | D:1 | Learned a level 2 spell: Searing Ray 1014 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/11 1017 | D:1 | Reached skill level 5 in Spellcasting 1383 | D:2 | Noticed Terence 1397 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_loops_corners, chequers_serial_rivers_micro_b, minivault_5 D:2: layout_basic, uniq_robin, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Unarmed || 10 Fire: Sling || 7 Cast: Magic Dart || 50 Searing Ray || 2 Armour: Robe || 21 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1400 | 1295 | 105 | 0 | 1170 | 2 | 700.0 | Dungeon | 1400 | 1295 | 105 | 0 | 1170 | 2 | 700.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1381 daAuts D:2: 18 daAuts