Seeded DCSS version 0.32-a0-909-gc671339a80 (webtiles) character file. Game seed: 4965291371327698046 (custom seed) 12 sirdedalot the Apothecary (level 2, -1/19 HPs) Began as a Coglin Alchemist on Apr 7, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (503 turns). sirdedalot the Apothecary (Coglin Alchemist) Turns: 503, Time: 00:00:19 Health: -1/19 AC: 2 Str: 8 XL: 2 Next: 33% Magic: 0/5 EV: 11 Int: 14 God: Gold: 38 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 38 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of noise {unknown} d - a scroll of enchant armour {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.5 Stealth + Level 2.5 Spellcasting - Level 0.8 Conjurations - Level 3.2 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 28% 1d4 10% 1 b - Mercury Vapours Alch/Air 12% N/A 17% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Olgreb's Toxic Radiance Alch 10% N/A 50% 4 Sticky Flame Fire/Alch 6% 2d4 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History There are monsters nearby! The sting hits the jackal but does no damage. The jackal is poisoned. The jackal barks! The jackal bites you. The endoplasm jiggles. You closely miss the jackal. Your punch misses the jackal. The jackal bites you but does no damage. The sting misses the hobgoblin. The jackal closely misses you. The jackal barely misses you. The hobgoblin hits you. You closely miss the hobgoblin. The jackal bites you but does no damage. The jackal misses you. The jackal closely misses you. The jackal bites you but does no damage. The hobgoblin hits you. The sting hits the jackal. The jackal looks even sicker. The jackal is almost dead. The jackal closely misses you. x2; The hobgoblin hits you. The sting hits the jackal. The jackal looks even sicker. You kill the jackal! The jackal barely misses you. The jackal misses you. The endoplasm hits you but does no damage. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The jackal bites you but does no damage. The endoplasm misses you. The hobgoblin hits you. You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You hit the jackal but do no damage. The jackal bites you but does no damage. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal bites you. You die... ... ... #'# #.# # #####.### #.#### #.......# ...# #.##....# #.##g#####.#.....# #...@.J.....#....#### ####h#####..#.#...... #.# #...###.#### #.# #[.## ##.# ..# #...###.## ### ####.#.## ##.## #.# ### #.# ##.. You could see an endoplasm, a jackal and a hobgoblin. Vanquished Creatures A ball python (D:1) 2 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A jackal (D:1) 2 kobolds (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sirdedalot the Coglin Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 256 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 477 | D:1 | Learned a level 2 spell: Mercury Vapours 503 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_loops_corners Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.5 Dodging | | 1.7 Stealth | | 1.5 Conjurations | | 0.8 Alchemy | | 3.2 Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Sting || 20 Armour: Robe || 17 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 503 | 503 | 0 | 0 | 440 | 1 | 503.0 | Dungeon | 503 | 503 | 0 | 0 | 440 | 1 | 503.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 503 daAuts