Seeded DCSS version 0.32-a0-909-gc671339a80 (webtiles) character file. Game seed: 4965291371327698046 (custom seed) 1741 sirdedalot the Magician (level 9, 0/57 HPs) Began as an Octopode Conjurer on Apr 7, 2024. Was a Follower of Vehumet. Slain by a gnoll sergeant ... wielding a +2 spear of flaming (5 damage) ... on level 6 of the Dungeon. The game lasted 00:05:48 (6283 turns). sirdedalot the Magician (Octopode Conjurer) Turns: 6283, Time: 00:05:48 Health: 0/57 AC: 1 Str: 6 XL: 9 Next: 5% Magic: 15/19 EV: 17 Int: 24 God: Vehumet [*.....] Gold: 2426 SH: 9 Dex: 11 Spells: 10/21 levels left rFire . . . o - +6 quick blade (elec) rCold . . . w - +0 buckler rNeg . . . n - +0 mask of the Dragon {Will+ Slay+3 SInv} rPois . c - amulet of reflection rElec . h - +5 ring of evasion rCorr . (no ring) SInv + (no ring) Will +.... (no ring) Stlth ++++ (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.16/turn (no ring) (no ring) %: reflection @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 2426 gold pieces. Inventory: Hand Weapons o - a +6 quick blade of electrocution (weapon) Missiles k - a throwing net Armour n - the +0 mask of the Dragon (worn) {Will+ Slay+3 SInv} (You acquired it on level 2 of the Dungeon) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Will+: It increases your willpower. SInv: It lets you see invisible. w - a +0 buckler (worn) Jewellery c - an amulet of reflection (around mantle) h - a +5 ring of evasion (left tentacle) y - an amulet of regeneration D - an amulet of guardian spirit Wands r - a wand of flame (35) u - a wand of mindburst (14) x - a wand of quicksilver (6) Scrolls b - 2 scrolls of noise d - a scroll of enchant armour {unknown} e - 2 scrolls of poison {unknown} f - 2 scrolls of identify g - a scroll of blinking {unknown} i - 3 scrolls of immolation l - a scroll of fear {unknown} m - 4 scrolls of summoning p - a scroll of teleportation {unknown} t - 2 scrolls of enchant weapon {unknown} v - 3 scrolls of vulnerability B - a scroll of fog {unknown} C - a scroll of revelation {unknown} Potions a - a potion of magic j - 3 potions of heal wounds q - 3 potions of degeneration {unknown} s - 3 potions of lignification {unknown} z - a potion of haste {unknown} A - a potion of curing {unknown} Skills: + Level 3.3 Fighting + Level 3.3 Short Blades + Level 4.0 Dodging + Level 5.7 Stealth + Level 2.4 Shields + Level 6.8 Spellcasting + Level 5.3 Conjurations + Level 0.8 Translocations + Level 1.0 Alchemy You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 34% 4 d - Fulminant Prism Conj/Alch 11% 3d9 32% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 92% 1d8 3% 1 Kiss of Death Conj/Necr 84% 2d11 4% 1 Freeze Ice 32% 1d5 12% 1 Slow Hex 32% N/A 12% 1 Hailstorm Conj/Ice 21% 3d7 12% 3 Scorch Fire 16% 2d5 19% 2 Confusing Touch Hex 8% N/A 36% 3 Frozen Ramparts Ice 16% 1d3 36% 3 Vampiric Draining Necr 8% 2d6 36% 3 Iskenderun's Battlesphe Conj 33% 2d9 36% 5 Brom's Barrelling Bould Conj/Erth 21% 2d4 38% 4 Flame Wave Conj/Fire 21% 2d8 38% 4 Fireball Conj/Fire 10% 3d6 75% 5 Dispel Undead Necr 8% 3d8 77% 4 Conjure Ball Lightning Conj/Air 10% 3x3d6 99% 6 Summon Cactus Giant Summ 4% N/A 100% 6 Orb of Destruction Conj 16% 9d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Vehumet Xom Yredelemnul Zin Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Vehumet accepts your kill. Your Dodging skill increases to level 4! The magic dart hits the gnoll sergeant. The gnoll sergeant is lightly wounded. The gnoll enters a dispersal trap! The gnoll blinks! x2 The gnoll sergeant blinks! The gnoll blinks! The gnoll sergeant blinks! You blink. There are monsters nearby! The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll misses you. You hit the gnoll. Your grab misses the gnoll. You barely miss the gnoll. You grab the gnoll. You squeeze the gnoll. The gnoll is severely wounded. You constrict the gnoll. You kill the gnoll! Vehumet accepts your kill. The gnoll sergeant hits you from afar with a +2 spear of flaming! The gnoll sergeant burns you. There are monsters nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll sergeant Aim: a gnoll sergeant, wielding a +2 spear of flaming and wearing a +3 scale mail (lightly wounded, 86% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. You block the gnoll sergeant's attack. The gnoll sergeant hits you from afar with a +2 spear of flaming! The gnoll sergeant burns you. You block the gnoll sergeant's attack. You block the gnoll's attack. The gnoll sergeant hits you from afar with a +2 spear of flaming! The gnoll sergeant burns you. * * * LOW HITPOINT WARNING * * * You block the gnoll's attack. The gnoll sergeant hits you from afar with a +2 spear of flaming! * * * LOW HITPOINT WARNING * * * The gnoll sergeant burns you. You die... #.##..####.#.##.....##... #.##..................... #....#####.##.#####..#... ###### #.##.# #..#... #....# #..#.## ##########...... ########## #......... #..).....###.##...... #...@....'........... #........#.....#..... .......gg....<....#..... .............#....#..... .............#....#..... .....g.......#....###### .............#....# .............#....# ........###### You could see a gnoll sergeant and 2 gnolls. Vanquished Creatures Grinder (D:3) Sigmund (D:2) Edmund (D:4) An ice beast (D:6) A black bear (D:6) 2 ogres (D:5) A scorpion (D:3) 2 bombardier beetles A jelly (D:6) 5 orc priests (D:5) 3 hounds A sleepcap (D:5) Crazy Yiuf (D:3) Jessica (D:2) Ijyb (D:3) 4 iguanas 3 orc wizards (D:5) Robin (D:3) 7 gnolls 5 adders A white imp (D:5) A dart slug (D:1) 2 ribbon worms 12 orcs 5 ball pythons 5 bats 8 endoplasms 2 giant cockroaches (D:1) 17 goblins 9 hobgoblins 6 jackals (D:1) 8 kobolds 3 quokkas 2 frilled lizards 7 rats 131 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sirdedalot the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 249 | D:1 | Reached XP level 2. HP: 17/17 MP: 2/5 257 | D:1 | Learned a level 2 spell: Searing Ray 503 | D:1 | Reached skill level 3 in Spellcasting 675 | D:1 | Reached XP level 3. HP: 21/21 MP: 5/7 1358 | D:1 | Identified 3 scrolls of acquirement 1358 | D:1 | Acquired 835 gold pieces 1359 | D:1 | Acquired a +5 ring of evasion 1360 | D:1 | Acquired 1178 gold pieces 1802 | D:2 | Reached skill level 4 in Spellcasting 1802 | D:2 | Reached XP level 4. HP: 27/27 MP: 7/10 2039 | D:2 | Noticed Jessica 2050 | D:2 | Killed Jessica 2051 | D:2 | Reached XP level 5. HP: 28/31 MP: 6/12 2302 | D:2 | Noticed Sigmund 2310 | D:2 | Killed Sigmund 2311 | D:2 | Reached skill level 5 in Spellcasting 2311 | D:2 | Reached XP level 6. HP: 36/36 MP: 8/14 2438 | D:2 | Reached skill level 6 in Spellcasting 2665 | D:2 | Acquired a +6 quick blade of electrocution 2670 | D:2 | Acquired a book of the Spheres 2674 | D:2 | Acquired the +0 mask of the Dragon {Will+ Slay+3 SInv} 2674 | D:2 | Found the +0 mask of the Dragon {Will+ Slay+3 SInv} 2705 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2710 | D:3 | Learned a level 4 spell: Fulminant Prism 2906 | D:3 | Noticed Grinder 2917 | D:3 | Killed Grinder 2918 | D:3 | Reached skill level 1 in Fighting 2918 | D:3 | Reached skill level 1 in Short Blades 2918 | D:3 | Reached XP level 7. HP: 43/43 MP: 11/16 3110 | D:3 | Noticed Robin 3120 | D:3 | Killed Robin 3411 | D:3 | Noticed Ijyb 3416 | D:3 | Killed Ijyb 3551 | D:3 | Found a runed translucent door. 3552 | D:3 | Noticed Crazy Yiuf 3902 | D:3 | Killed Crazy Yiuf 4170 | D:4 | Noticed Edmund 4175 | D:4 | Killed Edmund 4257 | D:4 | Found a staircase to the Ecumenical Temple. 4454 | Temple | Entered the Ecumenical Temple 4491 | Temple | Became a worshipper of Vehumet 4532 | D:4 | Reached XP level 8. HP: 50/50 MP: 14/17 4591 | D:4 | Reached skill level 1 in Shields 4639 | D:5 | Entered Level 5 of the Dungeon 5052 | D:5 | Reached * piety under Vehumet 5052 | D:5 | Offered knowledge of Sting by Vehumet. 5056 | D:5 | Reached skill level 5 in Stealth 5058 | D:5 | Reached skill level 5 in Conjurations 5213 | D:5 | Identified the +1 robe "Ysteica" {Int+3} 6219 | D:6 | Reached skill level 1 in Alchemy 6219 | D:6 | Reached XP level 9. HP: 57/57 MP: 19/19 6283 | D:6 | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_loops_corners D:2: layout_basic, amcnicky_mini_corridor_feature, minmay_splitting_lines, uniq_sigmund, uniq_jessica D:3: layout_basic, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_a, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_b, uniq_robin, uniq_ijyb, uniq_grinder, uniq_crazy_yiuf_cottage D:4: layout_basic, minmay_temple_entry_enclosed_plants, uniq_edmund D:5: layout_basic D:6: layout_basic Temple: bh_familiar_temple Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 3 4 5 6 | 6.8 Fighting | 1 2 3 | 3.3 Short Blades | 1 2 3 | 3.3 Stealth | 3 4 5 | 5.7 Dodging | 3 4 | 4.0 Shields | 2 | 2.4 Conjurations | 5 | 5.3 Alchemy | 1 | 1.0 Translocations | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 9 | 12 | || 21 Constrict | 5 | 5 | 17 || 27 Tentacles | 1 | 4 | 17 || 22 Quick blade | | 7 | 77 || 84 Cast: Magic Dart | 62 | 39 | 119 || 220 Searing Ray | | 1 | 6 || 7 Use: Scroll | 3 | 3 | 5 || 11 Stab: Sleeping | | 1 | || 1 Armour: Skin | 7 | 10 | 29 || 46 Dodge: Dodged | 11 | 17 | 57 || 85 Block: Other | 4 | 2 | 6 || 12 Buckler | | | 27 || 27 Reflection | | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6289 | 6024 | 265 | 92 | 5244 | 7 | 898.4 | Dungeon | 6237 | 5986 | 251 | 92 | 5244 | 6 | 1039.5 | Temple | 51 | 38 | 13 | 0 | 0 | 1 | 51.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1400 daAuts D:3: 1309 daAuts D:2: 1294 daAuts D:5: 1255 daAuts D:4: 584 daAuts D:6: 393 daAuts Temple: 51 daAuts