Seeded DCSS version 0.32-a0-913-g739538afd8 (webtiles) character file. Game seed: 14698463380872017595 (custom seed) 1 sirdedalot the Conjurer (level 1, 10/10 HPs) Began as a Deep Elf Conjurer on Apr 9, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:06 (51 turns). sirdedalot the Conjurer (Deep Elf Conjurer) Turns: 51, Time: 00:00:07 Health: 10/10 AC: 2 Str: 4 XL: 1 Next: 16% Magic: 6/6 EV: 11 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of degeneration {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.1 Spellcasting - Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:1 2 runed translucent doors Message History Welcome, sirdedalot the Deep Elf Conjurer. Game seed: 14698463380872017595 (custom seed) Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. Found a whip. A giant cockroach comes into view. The magic dart hits the giant cockroach. The giant cockroach is severely wounded. A giant cockroach is nearby! The magic dart hits the giant cockroach. You kill the giant cockroach! Magic restored. You see here a +0 whip. c - a black potion No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold and a quokka come into view. The orc shouts! The ball python hisses angrily. You hear a shout! The orc shouts! You hear a shout! You can't see any susceptible monsters within range! (Use Z to cast anyway.) There are monsters nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) There are monsters nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) There are monsters nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) There are monsters nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) There are monsters nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .#. .#.. .#... ## ..##...## .... .. o #####.......#. ... .# oo#$#.ß.....#...#...#. oo+K.......##.##..#... +r.............##..# #.ß......##......##. ##@....#......#..#. ##....#...##..#.#.## #....##..#.†....#..# .......#.......##.##..# ........#.#.#...#.....#. .......#....#...)#...#.. ..............##......## ######################## You could see 5 orcs, a quokka (asleep) and a kobold (asleep). Vanquished Creatures A giant cockroach (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sirdedalot the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 50 | D:1 | Found a large runed translucent door. 50 | D:1 | Found a large runed translucent door. 51 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_temple], layout_basic, minmay_heptomino_d4 Action || total ---------------------------++------- Cast: Magic Dart || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 51 | 51 | 0 | 0 | 44 | 1 | 51.0 | Dungeon | 51 | 51 | 0 | 0 | 44 | 1 | 51.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 51 daAuts