Dungeon Crawl Stone Soup version 0.32-a0-938-g40ac7a0f4d (webtiles) character file. Game seed: 2625390632741125430 21 sirdedalot the Magician (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Apr 15, 2024. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:13 (1005 turns). sirdedalot the Magician (Deep Elf Conjurer) Turns: 1005, Time: 00:01:13 Health: 0/15 AC: 6 Str: 4 XL: 2 Next: 62% Magic: 1/9 EV: 11 Int: 22 God: Gold: 83 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +4 ring of protection HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 83 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a +4 ring of protection (left hand) Scrolls f - a scroll of teleportation {unknown} g - a scroll of silence {unknown} i - a scroll of identify {unknown} j - a scroll of blinking {unknown} Potions b - 2 potions of magic d - a potion of haste {unknown} e - a potion of curing {unknown} h - a potion of ambrosia {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.6 Spellcasting - Level 4.3 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 20% N/A 11% 1 Confusing Touch Hex 5% N/A 32% 3 Vampiric Draining Necr 5% 2d6 32% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History The gnoll shouts! You hear a shout! A gnoll comes into view. It is wielding a +0 spear. There are monsters nearby! The magic dart hits the adder. The adder is almost dead. There are monsters nearby! The magic dart hits the adder. You kill the adder! An adder comes into view. There are monsters nearby! The magic dart hits the gnoll. The gnoll is moderately wounded. A goblin comes into view. It is wielding a +0 club. There are monsters nearby! The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. Unknown command. The gnoll completely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. The gnoll attacks as it pursues you! The gnoll misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (moderately wounded, 82% to hit) The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 whip. The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the adder! The adder is severely wounded. The gnoll hits you from afar with a +0 spear. You die... ....######### #...#...... ## ##.†...... . #g.#...... #.#g## ...g. #.#S# .... #.#g# ... #.#g# .# #.#@# # . #.## #. #.<# # #### You could see 3 gnolls, an adder and a goblin. Vanquished Creatures An adder (D:2) A dart slug (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) A kobold (D:1) A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sirdedalot the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 328 | D:1 | You fall into a shaft and drop 1 floor! 347 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/9 350 | D:1 | Learned a level 2 spell: Searing Ray 1005 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_basic, chequers_big_river D:2: layout_basic, serial_co_window_serial, co_window_of_opportunity_a, co_window_paths_a, co_window_paths_a, co_window_paths_b, co_window_paths_a, co_window_paths_b, co_window_paths_b, co_window_paths_a, co_window_paths_a, co_window_unsneaky_path_c, co_window_2corner, co_window_paths_c, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_b, shapermc_ecumenical_altar_notcrosses, serial_shops, shop, uniq_natasha, uniq_terence, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.6 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 25 Searing Ray || 1 Armour: Robe || 10 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1012 | 1007 | 5 | 6 | 922 | 2 | 506.0 | Dungeon | 1012 | 1007 | 5 | 6 | 922 | 2 | 506.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 981 daAuts D:2: 31 daAuts