Dungeon Crawl Stone Soup version 0.32-a0-995-gb4a59205af (webtiles) character file. Game seed: 9353467792894797360 67 sirdedalot the Grave Robber (level 3, -6/28 HPs) Began as a Mountain Dwarf Necromancer on Apr 23, 2024. Mangled by a gnoll ... wielding a +0 spear (8 damage) ... on level 3 of the Dungeon. The game lasted 00:03:07 (1541 turns). sirdedalot the Grave Robber (MDNe) Turns: 1541, Time: 00:03:07 Health: -6/28 AC: 3 Str: 10 XL: 3 Next: 98% Magic: 3/7 EV: 10 Int: 17 God: Gold: 107 SH: 0 Dex: 10 Spells: 7/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . f - +0 helmet rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ i - ring of resist corrosion HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 107 gold pieces. Inventory: Hand Weapons j - a +0 trident Armour a - a +0 robe (worn) f - a +0 helmet (worn) Jewellery i - a ring of resist corrosion (left hand) Scrolls h - a scroll of noise {unknown} Potions e - a potion of haste {unknown} g - 2 potions of curing {unknown} Skills: + Level 1.0 Fighting + Level 0.8 Polearms - Level 1.3 Dodging - Level 1.4 Stealth - Level 3.0 Spellcasting + Level 4.8 Necromancy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 76% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 19% 2d7 7% 3 Animate Dead Necr 19% N/A 24% 4 Inner Flame Hex/Fire 2% N/A 45% 3 Curse of Agony Necr 19% N/A 54% 5 Flame Wave Conj/Fire 2% 2d4 86% 4 Sticky Flame Fire/Alch 2% 2d4 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Elyvilon Shops: D:1 ( Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - gnoll Aim: a gnoll, wielding a +0 spear (moderately wounded, ally target) Attack! Your jackal skeleton barely misses the gnoll. Unknown command. You are now empty-handed. The gnoll hits you from afar with a +0 spear. Your jackal skeleton closely misses the gnoll. The jackal bites your jackal skeleton. Unknown command. Casting: Necrotise (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (moderately wounded, ally target, chance to affect: 84%) The gnoll writhes in agony. Your jackal skeleton closely misses the gnoll. The jackal bites your jackal skeleton. Your jackal skeleton closely misses the jackal. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * Your jackal skeleton bites the gnoll. Okay, then. Unknown command. Casting: Necrotise (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (severely wounded, not watching you, ally target, chance to affect: 84%) The gnoll barely resists. The jackal bites your jackal skeleton. Your jackal skeleton completely misses the jackal. The gnoll hits you from afar with a +0 spear! You die... ## ### ##. ##_## ###.. ##...## #...# #.....# ##.### #.....# ##..# #.....# #..## # ##...## #.## # #.@...# #.##### #).Z..# #####<..... #.gZ..# #.....##### ##Zh.## #.###.# ###.#####.# #.# #.....##..###.# #.###..#.###..# #.# ##...##..## ####.####..##..## You could see a gnoll (ally target), a jackal (ally target), 2 friendly jackal skeletons and a friendly gnoll skeleton. Vanquished Creatures 2 gnolls (D:3) A ribbon worm (D:2) An orc (D:3) 4 ball pythons 3 hobgoblins (D:1) 6 jackals 4 kobolds A quokka (D:3) 5 bats 2 frilled lizards 6 goblins 4 rats 39 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A giant cockroach (D:2) 2 creatures vanquished. Grand Total: 41 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sirdedalot the Mountain Dwarf Necromancer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 107 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 200 | D:1 | Found Mompyuma's Antique Weapon Boutique. 1019 | D:2 | Found a faded altar of an unknown god. 1108 | D:2 | Reached XP level 3. HP: 23/26 MP: 1/7 1191 | D:2 | You fall into a shaft and drop 2 floors! 1494 | D:3 | Found a white marble altar of Elyvilon. 1521 | D:3 | Reached skill level 1 in Fighting 1541 | D:3 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_rooms, serial_shops, nicolae_shop_just_a_little_nook D:2: layout_basic, dilly_ecumenical_altar_fadedgnrine, basic_altar, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_wall], aquarium_window_corridor_3, aquarium_window_2, aquarium_window_1, aquarium_view_2e, aquarium_view_2e, aquarium_pool_four D:3: layout_rooms, marbit_many_paths D:4: layout_rooms, minmay_temple_entry_ruins, roderic_roman_lattice, corexii_leaking_fountain Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 3 | 3.0 Fighting | 1 | 1.0 Polearms | | 0.8 Dodging | | 1.3 Stealth | | 1.4 Necromancy | | 4.8 Action || total ---------------------------++------- Melee: Dagger || 31 Trident || 5 Cast: Necrotise || 63 Use: Scroll || 5 Potion || 2 Stab: Sleeping || 1 Armour: Robe || 39 Dodge: Dodged || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1539 | 1510 | 29 | 350 | 888 | 4 | 384.8 | Dungeon | 1539 | 1510 | 29 | 350 | 888 | 4 | 384.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 900 daAuts D:2: 289 daAuts D:3: 244 daAuts D:4: 105 daAuts