Dungeon Crawl Stone Soup version 0.32-a0-1028-gf613fa27ca (webtiles) character file. Game seed: 3639185048692367162 325300 sirdedalot the Eclecticist (level 20, -3/159 (161) HPs) Began as a Mountain Dwarf Earth Elementalist on Apr 27, 2024. Was the Champion of Cheibriados. Hit by a large rock thrown by a stone giant (42 damage) ... on level 5 of the Vaults on Apr 28, 2024. The game lasted 02:34:02 (52637 turns). sirdedalot the Eclecticist (MDEE) Turns: 52637, Time: 02:34:03 HP: -3/159 (161) AC: 20 Str: 34 XL: 20 Next: 73% MP: 10/43 EV: 14 Int: 41 God: Cheibriados [******] Gold: 2453 SH: 17 Dex: 22 Spells: 6/58 levels left rFire . . . a - +2 hand axe of Sin {venom, rElec rPois} rCold . . . T - +2 kite shield rNeg + . . y - +3 ring mail of Okawaru, Lusting {rPois} rPois + v - +2 helmet {Int+3} rElec + U - +2 cloak {rCorr} rCorr + C - +0 pair of gloves SInv . F - +0 pair of boots Will ++... L - amulet of magic regeneration Stlth ++ Z - ring of the Jester {rN+ rCorr Str+6 Dex-3} HPRegen 0.46/turn X - ring of wizardry MPRegen 0.68/turn %: wizardry (x1) @: about to teleport, death channelling, lightly drained, very slow A: runic magic, artefact enchanting }: 2/15 runes: barnacled, gossamer a: Renounce Religion, Bend Time, Temporal Distortion, Slouch, Step From Time You were on level 5 of the Vaults. You worshipped Cheibriados. Cheibriados was exalted by your worship. You visited 7 branches of the dungeon, and saw 36 of its levels. You also visited: Sewer. You collected 4012 gold pieces. You spent 1559 gold pieces at shops. Inventory: Hand Weapons a - the +2 hand axe of Sin (weapon) {venom, rElec rPois} (You found it on level 5 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. b - the +4 mace of the Bespelling Gods {venom, +Blink rN+ Str+6 SInv} (You took it off an ironbound preserver on level 4 of the Vaults) Str+6: It affects your strength (+6). rN+: It protects you from negative energy. SInv: It lets you see invisible. +Blink: It lets you blink. w - a +4 trident D - the +9 staff of Olgreb {rPois∞} (You found it on level 6 of the Dungeon) Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. Missiles j - 7 throwing nets n - 41 poisoned darts Armour o - the +2 cloak "Gacliz" {Will+} (You acquired it on level 2 of the Orcish Mines) Will+: It increases your willpower. v - a +2 helmet of intelligence (worn) y - the +3 ring mail of Okawaru, Lusting (worn) {rPois} (You found it on level 5 of the Dungeon) rPois: It protects you from poison. C - a +0 pair of gloves (worn) F - a +0 pair of boots (worn) T - a +2 kite shield (worn) U - a +2 cloak of preservation (worn) Magical Staves q - a staff of death Jewellery c - a +4 ring of protection u - the ring "Ovelao" {rF+ Will+ Dex+3} (You took it off an ironbound preserver on level 4 of the Vaults) [ring of protection from fire] Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. Will+: It increases your willpower. x - a ring of protection from cold L - an amulet of magic regeneration (around neck) M - a +5 ring of evasion X - a ring of wizardry (right hand) Z - the ring of the Jester (left hand) {rN+ rCorr Str+6 Dex-3} (You took it off a vault warden on level 4 of the Vaults) [ring of positive energy] Str+6: It affects your strength (+6). Dex-3: It affects your dexterity (-3). rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Wands d - a wand of digging (2) h - a wand of mindburst (37) l - a wand of paralysis (6) t - a wand of flame (42) B - a wand of iceblast (20) J - a wand of polymorph (6) K - a wand of light (10) Scrolls i - 3 scrolls of amnesia m - 6 scrolls of immolation r - 6 scrolls of enchant armour s - 4 scrolls of teleportation z - 2 scrolls of fog E - 6 scrolls of identify N - a scroll of revelation P - 3 scrolls of butterflies Q - a scroll of blinking R - 2 scrolls of fear W - 6 scrolls of poison Potions e - 5 potions of might f - a potion of resistance g - 2 potions of brilliance k - 4 potions of enlightenment H - 11 potions of curing S - a potion of invisibility V - 3 potions of ambrosia Y - 2 potions of cancellation Miscellaneous p - a sack of spiders (inert) A - a lightning rod (4/4) G - a phantom mirror O - a tin of tremorstones (1/2) Skills: - Level 10.0 Fighting - Level 4.9 Axes - Level 6.7 Staves - Level 12.0 Armour - Level 6.0 Dodging - Level 1.4 Stealth - Level 15.0 Shields + Level 19.7 Spellcasting - Level 3.0 Conjurations - Level 8.0 Summonings - Level 15.0 Necromancy - Level 6.0 Ice Magic - Level 10.0 Earth Magic - Level 12.0 Invocations - Level 8.0 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 100% 2d20 0% 1 b - Stone Arrow Conj/Erth 100% 3d13 1% 3 c - Passwall Erth 89% N/A 1% 3 d - Borgnjor's Vile Clut Necr/Erth 48% N/A 1% 5 e - Animate Dead Necr 100% N/A 0% 4 f - Death Channel Necr 52% N/A 1% 6 g - Infestation Necr 52% N/A 4% 8 h - Haunt Necr/Summ 47% N/A 2% 7 i - Permafrost Eruption Ice/Erth 41% 2x4d9 1% 6 j - Blink Tloc 80% N/A 1% 2 k - Rimeblight Ice/Necr 45% 2d8 (prima4% 7 Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 100% 1d9 0% 1 Sublimation of Blood Necr 100% N/A 0% 2 Fugue of the Fallen Necr 100% N/A 0% 3 Vampiric Draining Necr 100% 2d13 0% 3 Apportation Tloc 80% N/A 1% 1 Magic Dart Conj 100% 1d8 1% 1 Sting Conj/Alch 100% 1d9 1% 1 Summon Small Mammal Summ 100% N/A 1% 1 Call Imp Summ 100% N/A 1% 2 Ensorcelled Hibernation Hex/Ice 100% N/A 1% 2 Lesser Beckoning Tloc 80% N/A 1% 2 Scorch Fire 80% 2d8 1% 2 Call Canine Familiar Summ 82% N/A 1% 3 Frozen Ramparts Ice 100% 1d16 1% 3 Maxwell's Portable Pile Tloc 40% 2d(9-25) 1% 3 Ozocubu's Armour Ice 74% N/A 1% 3 Sigil of Binding Hex 40% N/A 1% 3 Summon Ice Beast Ice/Summ 78% N/A 1% 3 Swiftness Air 40% N/A 1% 3 Teleport Other Tloc 40% N/A 1% 3 Anguish Hex/Necr 40% N/A 1% 4 Brom's Barrelling Bould Conj/Erth 76% 2d9 1% 4 Flame Wave Conj/Fire 52% 2d13 1% 4 Martyr's Knell Necr/Summ 94% N/A 1% 4 Petrify Alch/Erth 69% N/A 1% 4 Curse of Agony Necr 100% N/A 1% 5 Summon Forest Summ/Tloc 32% N/A 1% 5 Summon Mana Viper Hex/Summ 65% N/A 1% 5 Summon Cactus Giant Summ 41% N/A 1% 6 Metabolic Englaciation Hex/Ice 30% N/A 2% 5 Dimensional Bullseye Hex/Tloc 20% N/A 3% 4 Vhi's Electric Charge Tloc/Air 80% N/A 3% 4 Arcjolt Conj/Air 26% 1d36 5% 5 Eringya's Noxious Bog Alch 20% 4d6 45% 6 Plasma Beam Fire/Air 20% 2x1d32 45% 6 Summon Hydra Summ 41% N/A 11% 7 Polar Vortex Ice 37% 12d4* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:5 Lair (5/5) D:9 Shoals (4/4) Lair:3 Spider (4/4) Lair:3 Slime (0/5) Lair:5 Orc (2/2) D:10 Elf (0/3) Orc:2 Vaults (5/5) D:14 Crypt (0/3) Vaults:2 Depths (0/4) D:15 Sewer (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:3 ?: D:5 * Orc:2 ?(=[* Vaults:2 ! Vaults:4 ( Vaults:5 [ Annotations: D:6 1 runed translucent door, 2 transporters, DrKenneth's ghost, novice MiFi D:7 exclusion: downstairs Lair:5 1 runed translucent door Vaults:1 exclusion: downstairs Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Your death scarab drains the tengu reaver's vigour! The tengu reaver seems to slow down. Your death scarab draws strength from the tengu reaver's injuries! The tengu reaver hits your spectral ironbound convoker with a +0 dire flail!! Your spectral ironbound convoker is destroyed! Your spectral ironbound preserver hits the tengu reaver! Your spectral ironbound preserver drains the tengu reaver. The tengu reaver dies! Cheibriados appreciates the change of pace. The yaktaur shoots a bolt. The bolt hits your wraith!! The zombie hands constrict the yaktaur. The zombie hands constrict the yaktaur! The yaktaur shoots a bolt. The bolt hits your wraith! Your wraith hits the yaktaur. Your wraith drains the yaktaur's vigour! The yaktaur seems to slow down. Unknown command. The zombie hands constrict the yaktaur! x2; Your wraith hits the yaktaur. Unknown command. Your surroundings suddenly seem different. The zombie hands lose their grip on something. x2 A polterguardian comes into view. Found 4 stones. Unknown command. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - vault guard Aim: a vault guard, wielding a +0 war axe, wearing a +0 chain mail and wearing a +0 kite shield of reflection (repelling missiles, reflecting blocked projectiles, 100% to hit) Zombie hands grab the vault guard. The zombie hands constrict the vault guard! You block the vault guard's attack. A stone giant comes into view. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The zombie hands constrict the vault guard! The stone giant shouts! You hear two shouts! You block the vault guard's attack. The stone giant throws a large rock. The large rock hits you!!! You die... Cheibriados appreciates the motionlessness of death. ,,,,,**,,,∩,,,**,,,,,,,*,,,,*,,,, ,,,,,**,,,,,,,*#.......#,,,,*,,,* ,,,,,***,,,,,*##.......#,,,,*,,** ,,,,,,*******##.......#*,,,,*,*** ,,,,,,,**#####......v.#*,,,,***,, *,,,,,,,,............(#*,,,,**,,* *,,,,,,,,.............#*,,,,**,** ,,,,,,,,,.......p.....##....#*.## ,,,,,,,,,.......@......#....##..# ,*****,,,..............#....#..., ** ****#.....####.......p....,* *********######*****##C..p.^pp### ,,,,,,,,,,,,,,,,,,,,........^.c.. ,,,,,,,,,,,,,,,,,,,,.....<