Dungeon Crawl Stone Soup version 0.32-a0-1165-gbb83fb5040 (webtiles) character file. Game seed: 5442958303648858972 0 sirdedalot the Apothecary (level 1, 14/14 HPs) Began as a Mountain Dwarf Alchemist on May 15, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:04 (0 turns). sirdedalot the Apothecary (Mountain Dwarf Alchemist) Turns: 0, Time: 00:00:04 Health: 14/14 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 3/3 EV: 10 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 1.3 Dodging - Level 1.4 Stealth + Level 1.7 Spellcasting - Level 0.8 Conjurations - Level 2.4 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 24% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 8% N/A 22% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 41% 3 Olgreb's Toxic Radiance Alch 8% N/A 63% 4 Sticky Flame Fire/Alch 4% 2d4 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Welcome, sirdedalot the Mountain Dwarf Alchemist. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #+# #># #@# #+# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sirdedalot the Mountain Dwarf Alchemist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_loops_corners, hangedman_decor_points, minivault_5, minmay_split_cup_large Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+