Dungeon Crawl Stone Soup version 0.32-a0-1964-g0da81c886d (webtiles) character file. Game seed: 861958238250652419 97 sirdedalot the Magician (level 4, 0/30 HPs) Began as a Coglin Conjurer on Aug 1, 2024. Slain by Sigmund ... wielding a +0 scythe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:46 (2341 turns). sirdedalot the Magician(Coglin Conjurer) Turns: 2341, Time: 00:02:47 Health: 0/30 AC: 3 Str: 7 XL: 4 Next: 68% Magic: 2/10 EV: 11 Int: 19 God: Gold: 98 SH: 0 Dex: 13 Spells: 4/11 levels left rFire . . . f - +1 dagger {Ur-Dumizida} rCold . . . g - +0 dagger {Jacinta} rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . k - +0 pair of gloves SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.12/turn (no gizmo) %: no passive effects @: very slightly contaminated A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons f - a +1 dagger (weapon) {Ur-Dumizida} g - a +0 dagger (offhand) {Jacinta} Armour a - a +0 robe (worn) k - a +0 pair of gloves (worn) Scrolls d - a scroll of fear {unknown} e - 2 scrolls of enchant weapon i - a scroll of teleportation j - a scroll of enchant armour l - a scroll of torment {unknown} Potions b - a potion of magic c - a potion of curing {unknown} h - a potion of attraction Skills: - Level 1.7 Dodging - Level 1.5 Stealth + Level 4.0 Spellcasting + Level 3.6 Conjurations + Level 0.1 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Fulminant Prism Conj/Alch 5% 3d7 54% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 6% N/A 14% 1 Jinxbite Hex 6% N/A 21% 2 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Alistair's Intoxication Alch 2% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund, Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Sigmund shouts! Sigmund closely misses you. Sigmund is nearby! The magic dart hits Sigmund but does no damage. You barely miss Sigmund with your +0 dagger. You hit Sigmund with your +1 dagger. Sigmund hits you with a +0 scythe. Sigmund is nearby! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 75% to hit) The searing ray hits Sigmund. Sigmund is lightly wounded. (Press . to maintain the ray.) Sigmund hits you with a +0 scythe! The searing ray hits Sigmund. Sigmund is moderately wounded. Unknown command. The searing ray hits Sigmund! Sigmund is heavily wounded. Sigmund hits you with a +0 scythe. Unknown command. The searing ray hits Sigmund. Sigmund is severely wounded. You finish channelling your searing ray. Sigmund gestures at you while chanting. The magic dart hits you. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 75% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Sigmund hits you with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. #...####.# #...# #.# ##### #.# #.# #.# #####.# ...#.# #.#.## #@@..# #.>....... ........### ###.#.#### #.#.# .# #^#.# .# ..#+# ##.# #.#. ## ###..## #.#. #...... You could see Sigmund. Vanquished Creatures 3 adders (D:2) A dart slug (D:1) 6 endoplasms 5 giant cockroaches 8 goblins 4 hobgoblins 4 jackals (D:1) 6 quokkas 6 ball pythons 5 bats 5 frilled lizards 4 kobolds 3 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sirdedalot the Coglin Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 105 | D:1 | Found a faded altar of an unknown god. 118 | D:1 | Reached skill level 2 in Spellcasting 218 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 292 | D:1 | Learned a level 2 spell: Searing Ray 853 | D:1 | Reached XP level 3. HP: 24/24 MP: 1/7 934 | D:1 | Reached skill level 3 in Spellcasting 1832 | D:2 | Reached XP level 4. HP: 30/30 MP: 3/9 1844 | D:2 | Noticed Terence 2059 | D:2 | Learned a level 4 spell: Fulminant Prism 2080 | D:2 | Reached skill level 4 in Spellcasting 2332 | D:2 | Noticed Sigmund 2341 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_basic, serial_forest, infiniplex_forest_lined_corner, infiniplex_forest_lined_ring, infiniplex_forest_clump_C, infiniplex_forest_join, infiniplex_forest_lined_2, infiniplex_forest_clump_small, infiniplex_forest_lined_room_2, basic_ecumenical_altar D:2: layout_loops_corners, minmay_misc_feat_alley, minmay_hexomino_c4, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 2 3 4 | 4.0 Dodging | | 1.7 Stealth | | 1.5 Conjurations | | 3.6 Alchemy | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 30 | || 30 Dagger | 73 | 29 || 102 Punch | 1 | || 1 Cast: Magic Dart | 74 | 16 || 90 Searing Ray | 1 | 3 || 4 Use: Scroll | 3 | 1 || 4 Potion | | 1 || 1 Armour: Robe | 54 | 24 || 78 Dodge: Dodged | 87 | 15 || 102 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2340 | 2248 | 92 | 0 | 1851 | 2 | 1170.0 | Dungeon | 2340 | 2248 | 92 | 0 | 1851 | 2 | 1170.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1506 daAuts D:2: 834 daAuts