Seeded DCSS version 0.33-a0-53-g9043e79ccf (webtiles) character file. Game seed: 16 (custom seed) 16 sirdedalot the Slasher (level 2, 22/22 HPs) Began as a Coglin Gladiator on Sept 11, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:01:13 (846 turns). sirdedalot the Slasher (Coglin Gladiator) Turns: 846, Time: 00:01:14 Health: 22/22 AC: 5 Str: 14 XL: 2 Next: 58% Magic: 2/2 EV: 11 Int: 7 God: Gold: 39 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . a - +0 long sword {Yongsun} rCold . . . f - +0 dagger {Muriel} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . j - +0 cloak of the Thief {Quiet SInv Stlth+} rCorr . (no gloves) SInv + (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: studying Fighting A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Yongsun} f - a +0 dagger (offhand) {Muriel} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) j - the +0 cloak of the Thief (worn) {Quiet SInv Stlth+} (You acquired it on level 1 of the Dungeon) Quiet: All noise in your surroundings is dampened. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Scrolls g - a scroll of enchant armour {unknown} h - a scroll of vulnerability {unknown} i - a scroll of acquirement Skills: - Level 2.0 Fighting + Level 3.8 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 52% 1 Frozen Ramparts Ice 0% 1d1 87% 3 Hailstorm Conj/Ice 0% 3d5 87% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History There is an open door here. A rat is nearby! A rat is nearby! Unknown command. A rat is nearby! You hit the rat with your +0 long sword. You kill the rat! You see here a rat corpse. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! The goblin shouts! A goblin is nearby! You hit the goblin with your +0 dagger. The goblin is heavily wounded. You slash the goblin with your +0 long sword! You kill the goblin! Things that are here: a +0 dagger; a goblin corpse Things that are here: a +0 dagger; a goblin corpse i - 3 scrolls labelled BOTOD AZIHUAPP No target in view! You see here a rat corpse. There is an open door here. Done exploring. Done exploring. No target in view! No target in view! Done exploring. No target in view! This is a scroll of acquirement! You see here a manual of Fighting. Something appears at your feet! You pick up a manual of Fighting and begin studying. Something appears at your feet! You see here the +0 cloak of the Thief {Quiet SInv Stlth+}. j - the +0 cloak of the Thief {Quiet SInv Stlth+} You start putting on your armour. You continue putting on the +0 cloak of the Thief {Quiet SInv Stlth+}. x4 You finish putting on the +0 cloak of the Thief {Quiet SInv Stlth+}. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## #.# #.## #.###.#...### .# #.#####..####.....##.## .# #............#.#####.# .# #..<...........# #.# .###...###'###...## ##+## .......##...##..## ##...## ####...'.###.#..## ##.....## # ## ##..#.#§'.#...###.......## ## .####..#.###.#..@...........####. .......##...##..............'.†.. .##.#..#######...##.........####. ###..............###.......## ## # ###............# #......## # ###.###.#.######.#...## ##### #..............##'## ....# #####.###########.####### ###.# #.# #.......# There were no monsters in sight! Vanquished Creatures 2 ball pythons (D:1) 3 endoplasms (D:1) 2 goblins (D:1) A hobgoblin (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sirdedalot the Coglin Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 394 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 833 | D:1 | Identified 3 scrolls of acquirement 833 | D:1 | Acquired a manual of Fighting 837 | D:1 | Acquired the +0 cloak of the Thief {Quiet SInv Stlth+} 837 | D:1 | Found the +0 cloak of the Thief {Quiet SInv Stlth+} 846 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_loops_corners Action || total ---------------------------++------- Melee: Long sword || 27 Dagger || 26 Use: Scroll || 2 Armour: Leather armour || 16 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 847 | 847 | 0 | 0 | 749 | 1 | 847.0 | Dungeon | 847 | 847 | 0 | 0 | 749 | 1 | 847.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 847 daAuts